How to use the Stutter and Buffer modules in Stutter Edit 2
如何在Stutter Edit 2中使用Stutter和Buffer模块
The Stutter module in Stutter Edit 2
Stutter Edit 2中的Stutter模块
The
Stutter module controls the note values Stutter Edit 2 uses to create rhythmic edits.
Rate allows you to set the speed at which your stutter pattern slides from the beginning to the end of your configured range, as defined by the blue
Range control. The wider you set your Range, the more rhythmic variation you will hear in the stutter effect. From there, you have a few more options for creating a stutter.
Stutter模块控制Stutter Edit 2用于创建节奏编辑的音符值。 Rate(速率)允许您设置stutter节奏型从配置范围的开始到结束滑动的速度,该速度由蓝色Range控件定义。设置的范围越宽,在STUTTER效果中听到的节奏变化越多。从那里,您还有更多选择可以创建Stutter。
Do you want a smooth stutter effect or a choppier, “gridded” feel? With the
Quantize mode off, Stutter Edit 2 moves smoothly from the lowest to highest note values set by the Rate parameters. For example, if you choose 1/8 for the bottom of the range, and 1/128 for the top of the range, the Stutter’s length will slide between those two note values.
您是否想要平滑的结实效果或更颤抖的“磨碎”感?关闭“量化”模式后,“ Stutter Edit 2”从“速率”参数设置的最低音符值到最高音符值平滑移动。例如,如果您选择范围底部的1/8,并选择范围顶部的1/128,则Stutter的长度将在这两个音符值之间滑动。
If Quantize is on, the plug-in will “lock” onto different rhythmic values as Stutter Edit 2 moves through the Rate control timeline, in accordance with the Mode and Step parameters.
如果启用了“量化”功能,则根据“模式”和“步长”参数,当Stutter Edit 2在“速率”控制时间轴上移动时,插件将“锁定”到不同的节奏值上。
Step determines how long Stutter Edit 2 stays on each of the Rate note values while moving through the timeline. After selecting note intervals in the Rate parameter,
Mode affects how the selected notes are played, and the order in which they’re played. The Mode menu offers a number of choices to change the manner of Stutter’s performance:
Step 确定在时间轴上移动时,Stutter Edit 2在每个“ Rate”音符值上停留多长时间。在“速率”参数中选择音符间隔后,“模式”会影响所选音符的演奏方式以及其演奏顺序。 “模式”菜单提供了多种选择来更改Stutter的演奏方式:
- Free ignores note values, instead holding whatever stutter length is closest to the progress of the curve. This can produce more jarring, atonal effects.
- Closest steps only among the values in the Rate parameter.
- Walk moves through the Rate parameter note values by moving up one note with each new step.
- Skip moves through Rate parameter note values in a pattern: up two notes, then down one note (or down two notes, up one note, depending on the curve direction in the TVM).
- Stagger moves through Rate parameter note values in a pattern dependent upon the curve direction in the TVM, or Time-Variant Modifiers—see the screenshot below.
- Random moves erratically through the Rate parameter values.
Free会忽略音符值,而是保留最接近曲线进度的任何STUTTER长度。这会产生更多的刺耳音调效果。
Closest仅在Rate参数的值中步进。
Walk通过在每个新Step中上移一个音符来在Rate参数的音符值之间移动。
Skip中的“速率”参数音符值:向上移两个音符,然后向下移一个音符(或向下移两个音符,向上移一个音符,具体取决于TVM中的曲线方向)。
Stagger以取决于TVM或时间变化修饰符中曲线方向的方式在“速率”参数注释值之间移动(请参见下面的屏幕截图)。
Random通过速率参数值不规律地移动。
Time-Variant Modifiers are envelope curves that can be mapped to each individual parameter of Stutter Edit 2. This image displays the Stutter module’s Rate TVM, but the UI will display the envelope curve of any selected parameter.
时间变化修饰符是可以映射到Stutter Edit 2的每个参数的包络曲线。该图像显示了Stutter模块的Rate TVM,但是UI将显示任何选定参数的包络曲线。
The Stutter module is also equipped with a number of additional features that help you sculpt the shape and character of your Gesture, like Gate.
Gate changes the envelope of the audio sampled for the Gesture for unique rhythms, and
Width determines the rate at which the repeating audio will be gated. The lower the number, the faster the repeating audio will be cut off. Finally,
Tail sets the release portion of the gate, with lower values producing a choppier effect, and higher values extending the effect of the Gate.
Stutter模块还配备了许多其他功能,可帮助您雕刻手势的形状和特征,例如Gate。
Gate会更改手势中采样的音频的包络,以获得独特的节奏,而Width则决定重复音频的门控速率。数字越小,重复的音频将被切断的越快。最后,Tail设置门的释放部分,较低的值会产生断断续续的效果,较高的值会扩展门的效果。
本帖最后由 qianyao 于 20-6-29 12:12 编辑
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