RHYTHM NATION
Delay times that are synchronized with a song's tempo can help generate bounce and flow in a mix. To make that happen, you'll have to accurately compute the delay times that fit your song's tempo. Many delay plug-ins automatically calculate that for you. If, however, you are using a hardware-based processor or your song was recorded into a DAW without a click, then you may need to calculate the delay times. Shareware or freeware delay calculators are available on the Web (you'll need to know the song's tempo to use them), or you can use simple math (see sidebar “Finding Delay Tempos”).
Delay时间是和歌曲的节拍同步的,在一个MIX工程中能帮忙生成BOUNCE(音符回弹),以及FLOW(音符洋溢)的效果(这里可能是描述延迟的量,有的DELAY有+100%到-100%的延迟量)。想要达到以上效果,你必须准确的把DELAY TIMES设置到和你的歌曲的节奏想配合。许多DELAY插件在这个方面自动计算。如果你使用一个硬件效果器或者你的歌曲是在没有的CLICK(打点器)的情况下在DAW上录制,那么你就可能要自己计算DELAY TIMES了。SHAREWARE和FREEWARE(免费和共享)DELAY插件能在网络上找到计算方法(但是前提条件是你必须了解歌曲的节奏),或者你可以用简单的数学计算(问中有提供,我尽快翻译,其实十分简单的,大家一看就明白了)。
If you mix live music, then you may have developed a knack for turning the delay knob at the right moment to send a phrase or word into a sonic spin. When mixing in the studio, however, there are more accurate ways to set a delay to kick in at a precise moment. In a DAW environment, one method is to generate a dedicated delay-effect track.
当你在现场MIX,在现场的时候你可以把一个旋纽用于改变发动到效果器的A PARASE(短语)或者WORD(词语)的量。在STUDIO MIXING的时候,为KICK录音的时候,有许多方法为KICK加入精确的DELAY效果。在DAW的环境中,完成以上的方法是生成一个专门加入DELAY-EFFECT的轨道。
To make a dedicated delay-effect track, create a new track with the same output assignments as those on the original track. Copy and paste the section (a word, note, or phrase) that you want delayed into the new track. Set the track's aux send to a reasonable level, set the aux send to prefader, and then turn the track's volume all the way down. Put a delay on the aux bus or aux track (depending on your software), and set the delay to 100 percent wet with a tempo setting that works with the song. When the song arrives at that section on the delay track, the delayed signal from the targeted section will play back precisely at the appointed time.
一条专门用于DELAY-EFFECT的轨道,首先建立一条全新的,与原始轨道有同样输出分配的轨道。复制粘帖你需要延迟的部分(词语,音符,短语)到新的轨道中去。本轨道的AUX发送量设置到一个合适的值上,同时设置AUX发送到推子前,以及降低其他所有轨道的音量。把DELAY放到AUX TRACK或者AUX BUS上(根据软件而定),设置DELAY的发送量为100%,当歌曲的时候,被安放在DELAY TRACK(前面有说)上歌曲部分(词语,音符,短语),那么这一部分的AUX 返回信号就在指定的位置播放。
By applying long delays to whole phrases, it's possible to create rhythmic call-and-response effects. To achieve cascading rhythmic repeats, increase the amount of the regeneration or feedback. Higher feedback levels increase the number of repeats. Shorter delay times increase the frequency of the repeats.
为一个完整的短语加入一个LONG DELAYS,可以为其加入有节奏合拍的CALL-AND-RESPONSE(呼叫和回答)的效果。为了实现cascading(级联,就是DELAY出来的效果)节奏重复,增加提高REGENERATION(再生)或者FEEDBACK的数值。比较高的FEEDBACK级别增加REPEATS(这里应该是节奏重复)的次数。比较短的DELAY TIMES增加重复的周期。
Mixes featuring rhythmically delayed phrases are in fashion in contemporary pop music. The delayed portion, however, is often not a sonic replica of the original line. It's often treated with an extreme effect, such as telephone EQ, deep distortion, or a rotating speaker sound. An extreme effect can help focus attention on the delayed line.
当代流行音乐十分流行对短语做节奏延迟。(以下是意译)那被延迟的部分,都不再是简单的原始复制了,而是被加入有些极端的处理,例如telephone EQ(电话音),失真,或者rotating speaker sound(不知道是什么了,不好意思)。这些极端的处理方法能帮助注意里聚焦在被延迟的轨道上。
Despite the popularity of rhythmically timed delays, they don't benefit every song. Sometimes it's better to throw away the bpm chart and dial in the delay that feels right.
不管是多么普及的节奏同步延迟(就是广泛使用),他们都不可能适应如何歌曲。某些时候要丢弃那些BPM表或者DELAY中标准。
FINDING DELAY TEMPO
If you're working in a DAW and your song is in sync with its metronome, the software can calculate the delay time for you. But what if your song wasn't recorded in a software-based environment or recorded to a click? Below are tips on how to figure out delay times in ms so that you can set your delays and predelays.
在插件无法计算TEMPO的时候,你可以通过以下方法计算,这个方法不但可以用于DELAYS还可以用与PREDELAYS。
To calculate the tempo in beats per minute (bpm), count the number of quarter notes that go by in ten seconds, then multiply the result by 6:
6 × (number of quarter notes in 10 seconds) = bpm
BPM的计算是6×(在10秒里面1/4音符的数量)=BPM
Next, divide 60,000 (the number of ms in a minute) by the bpm of your song. The result will be the length of a single quarter note expressed in ms:
这里计算是每MS里面的1/4音符的长度60,000
________________________________________ = (quarter-note value in ms)
bpm
You can multiply or divide that number to find the ms value of different note lengths:
这是通过1/4音符求1/8音符~
(quarter-note value in ms)
________________________________________ = (eighth-note value in ms)
2
2 × (eighth-note value in ms) = (half-note value in ms) 必须了解这个公式
Assuming that you're in 4/4 time, multiplying the quarter-note value by four results in the whole-note value. If you're in a more relaxed dub-style mix, you might want to know the quarter-note-triplet value, which can be calculated by dividing 40,000 by the bpm:
这里可能是计算3/4音符在MS里面的量吧,这里真的不熟悉了。
40,000
________________________________________ = (quarter-note-triplet value in ms)
bpm
Once you've found some useful values, jot them down in your mix notes and use them for all of your effects settings.
以上片段和第一帖是出自同一个文章的,只是不同段落,明天再看看PREDELAY,如果大家觉得翻译不好,请指出~我改正.
[ 本帖最后由 Ying 于 2006-4-27 13:32 编辑 ]