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Sawstudio 3.9i 新功能

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13670
#1 06-1-23 10:30

Sawstudio 3.9i 新功能

saw 由 3.8 到 3.9 增加有頗多的功能和改進, 一有時間便續一翻譯一下。

Version 3.9
Enhancements
*        Added VST Time Info support for tempo syncing VST synth plugins to the TimeLine.
                增加vst時間資料 以便 vst syn 能與 時間線拍子同步

*        Added the ability to read 32 bit floating point wav files directly and also expanded the wav parser code to accept the same basic SAWStudio wav formats that have been saved with the new Microsoft “Extensible” flag, by other programs.
                 支持導入 32bit floating point wav 文件

*        Added the ability to read 16, 20, and 24 bit mono and stereo .aif and .aiff files directly.
                支持閱讀 16/20/24 bit 單聲道/雙聲道 aif/aiff 文件

*        The File View has been enhanced. The RePath and ReName File Entry features now actually re-locate and/or rename the actual files also, and automatically saves and updates the session when closing the File View window.
                 文件檢視功能增強, 可直接" 改路徑" 和 "改名字",  session退出後會自動更新

*        A slight change has been made to import and auto-drag-and-drop region names. The brackets and file extension are no longer included when default region names are created from existing filenames.

*        A new option has been added to the File Menu called Extract Session. This option offers a sub-menu of varying Region Handle sizes just like the Save and Trim Session. This option will extract all components of a session from the Mark Begin to the Mark End position (or the entire session if there is no marked area) into a new session folder and edl file.  You will be prompted to include all layers or not. All active file sections for each track will be re-written into new track files, labeled with the new session name and track label. Regions within the marked area will remain intact. All remaining Sequence entries outside the marked area or included layers will be removed and the new session will be opened at completion. The Sequence Entries will be left in their original timeline positions, in case there might be Smpte references that need to be retained. You can simply mark the data and use the Slip Track function for all tracks to snap the data to the front of the timeline if desired in the new edl. This is designed with the original intent of extracting separate and named song edls from a single long live recording session which was forced to be placed into one giant session because there was no time to break and create separate edls for each song during the live performance. Of course, I’m sure many other uses for this feature will come to mind for the creative engineer. I recommend doing the session extractions before you begin editing and automating the original session, which will then start each new edl out with a single region and file for each track, properly labeled with the session name and track label. You may wish to setup a basic starting mix with eq and compression and reverb plugs and so forth, before the extractions, which will then carry this starting setup into each new edl as a starting point. This feature also has the added benefit that it can help clean up the intense amount of disk fragmentation that can occur when recording 24 or more live files at once, due to the fact that the files are all being written in small noncontiguous blocks. The new files are written 1 file at a time and can end up being much less fragmented, which improves playback as you start building dense mixes with lots of processing.   請看 第2-4樓

*        The Master/Slave relationship has been enhanced to properly handle SRP and Record Mode sync.
                增強網絡 的 SRP and Record 模式 (錄音)

*        Extended the A-Key (Automation Mode Toggle) and the O-Key (Offset Mode Toggle) to all mixer views.
                A-Key (Automation Mode Toggle) 和 O-Key (Offset Mode Toggle) 能夠在所有mixer中有效使用, 以前只在MT有效*       

               Enhanced the Wide Mixer View to allow stable placement on the secondary monitor of a dual monitor configuration.
               Wide Mixer 在雙顯更穩定

*        The popup Locate Menu has been enhanced. You can now Set, Clear and Rename Locate Points from the popup menu. You can also use Shift-Click to set a point directly or Ctrl-Click to clear a point directly. When setting a point, the Name Dialog now automatically pops up to facilitate setting and naming in one quick operation. You may set and name live during playback. Locate points now display the position in the current timeline format.
                 增強 彈出之 找尋位置 的菜單 , 可在彈出之菜單 設置, 清除, 改名。亦可按"shift+左鍵"設置位置點 或 ctrl+左鍵 取消 位置點, 播放同時亦可編輯。

*        Enhanced the Cue Location feature. The Cue Location dialogs will now popup even when playback is active. The dialog has been enhanced to accept keystrokes for the Name (N-Key), Parameter Data (P-Key), Midi Trigger (T-Key), and Midi Note On/Off (O-Key). This will help speed up live-on-the-fly Cue Location entries.
               
                增強了 定址 功能, 在播放時, 按 "L>" 可揀選歌曲位置, 改名

*        New code has been added to activate a complete forced Engine Shutdown to hopefully allow you to recover from most driver or audio engine lockup conditions. Pressing the Break-Key (labeled Pause on many keyboards) will force all engine threads to shutdown in sequence to break the engine out of a locked play loop. A Forced Engine Shutdown message will display on the screen while the program attempts to reset the threads to a stable condition. If the engine is in a locked play condition and you attempt to stop multiple times back to back, it will force this Shutdown routine into action also.
  
                當音頻引擎被鎖住時, 按 Break-Key (很多鍵盤是" pause break 的) 便會迫使音頻引擎停止回復到穩定的狀態。

*        Default settings for the Aux Sends and the XY Center and XY Sub have been altered to drop to inf.

*        Active Control ReadOut Zones have been enhanced for quicker control operation. Many controls that required the push/pull scrolling operation for adjusting the control settings will now popup a variable sized fader for instant and direct adjustment with a fader knob. The fader will adjust its length to fit the exact number of parameter values available for the control. When you release the mouse, the fader will disappear. The fader will popup to the right of the control zone to allow the readout to be used as a visible reference while you adjust the value. The mouse will automatically jump to the current fader position and return back to its original position when the fader disappears. Control zones that already have an associated  built-in fader will continue to operate in the original push/pull fashion if grabbed in the ReadOut zone area.
請看8樓

*        MultiTrack Tab will now function in Live Input Mode.
                MT 的 tab 鍵 在 "live input" 模式 可正常操作

*        A new option has been added to the Mixer Menu called Mixer Hot Channel Color. This option allows you to set the Mixer Hot Chan display color by designating an RGB color. Use your favorite Windows graphics program color picker chart and find the RGB values for your color choice. Enter these three values, separated by commas into this option to change the color of the highlite bars that display the Mixer Hot Channel. This value saves with the preferences.
                菜單 mixer > Mixer Hot Channel Color 可以 以RGB 之參數 調校顏色

*        Enhanced some of the device assignment error messages to designate the troubled device or track, which should help when chasing down assignment problems.      請看10樓

*        A new enhancement has been added to Automation Mode. Right-Clicking the Aut button displays a popup filter menu of every automation data type. Selecting one of these options sets the View Filter On for that data type. If the View Filter is active when displaying this menu, the current filter data type will be checked. A special feature allows all Fx PlugIn automation data types to be shown at once if the cursor position is not directly behind an Fx automation data type when selecting this option. If the last tracked data type is an Fx automation type, only that specific type will be displayed.    請看8樓
*        A new option has been added to the Automation Menu called Disable Automation. This option allows you to disable all automation and reset all channel controls back to the starting default condition. This can be used live during playback for comparison purposes also. You can also activate this option by pressing the Shift-A-Key or by holding the Shift-Key down while Left-Clicking the Aut button.
               
                菜單 automation > disable automation,  這個是用來停止自動化和回復自動化原來的狀況。可在播放時用作比較。熱鍵為 "Shift-A-Key" 或 按 shift+左鍵於"Auto"按鈕

*        The L-Key Live Mode Toggle has been extended to work in the MultiTrack View also.
               
                在 MT mixer 可按 "L" 進入 "live mode"

*        A new option has been added to the Driver Model submenu called Record LoopBack Latency Adjust. This option can be used to compensate for latency values resulting from a loopback recording through your soundcard and converter chain. You can test and set this option by playing back a single track of transient audio material, like a drum track, and looping the playback signal around and back to the soundcard inputs and recording the same signal on the adjacent track. In an ideal situation, the two signals should line up perfectly when looked at in a zoomed in display. In reality you will probably see the recorded signal is late by a certain number of samples. You can zoom in and mark the difference between two identical transients, set the timeline to sample mode and notice the value in the Marked Area readout display. Set this value into this Latency Adjust option and then try the test again. Adjust this value so that the resulting recordings are perfectly lined up. You should then be able to change buffer sizes and not affect the accuracy of the recordings. If you change external converters or soundcards or even driver models, you should reset this value, or set it back to zero. If set incorrectly, you could actually cause the resulting recordings to be placed in front of the original source material and mess up recording sync. It is arguable whether this test is an acurate representation of real recording sync for live overdubbing, but the option is here if you are so inclined to use it. If not interested in using it, make sure to set the value to zero.    請看11樓

*        The Phase Switch has been enhanced to now include phase reversal on both channels of a stereo track or just the Left or Right channels only. Left-Clicking to the left of the switch itself will display a popup menu of choices. This can be real useful when a stereo file contains left and right signals that are out of phase. Playing such a file in mono will cause the signal to cancel badly. Using the Left Only or Right Only phase reverse can instantly solve this problem.
                 相位按鈕 可設置 雙聲道 或 左右聲道 之反相, 當雙聲道文件的左或右通道含有反相情況, 這就可以解決問題了

Video Track Viewer Version 2.7
*        Added special routines to detect and use the MainConcept Mpeg codecs and Ulead Mpeg Codecs for decoding mpeg2 formats, and the CyberLink QuickTime DirectShow Source Filter, from the QuickTime alternative program files, to help decode numerous QuickTime formats directly in the viewer. Be careful with all of these special formats though, seek times can be very slow on slower machines.

                可偵察及應用 "MainConcept Mpeg codecs" 和 "Ulead Mpeg Codecs" 去為 mpeg2 格式解碼。也增加了 "CyberLink QuickTime DirectShow Source Filter(quicktime替代品)數個 quicktime 直即時格式解碼, 要注意, 搜尋時間在慢的電腦會是相當慢的。'

*        Modified code to allow the Conversion routines to detect and handle the new codec formats added above.
                修改代碼容許偵察及處理以上增加之編碼

*        Added code to access multiple firewire devices with the same name. This can happen when multiple devices show up in the firewire device list as the generic Microsoft DV Camera And VCR device.
                可存取一部以上的相同火線機器 , 會看到以 "generic Microsoft DV Camera 和  VCR device 出現      

[ 本帖最后由 himhui 于 2006-2-16 17:14 编辑 ]

231
#2 06-1-23 14:13

帮HUI哥翻一段。。。

A new option has been added to the File Menu called Extract Session. This option offers a sub-menu of varying Region Handle sizes just like the Save and Trim Session. This option will extract all components of a session from the Mark Begin to the Mark End position (or the entire session if there is no marked area) into a new session folder and edl file.  You will be prompted to include all layers or not. All active file sections for each track will be re-written into new track files, labeled with the new session name and track label. Regions within the marked area will remain intact. All remaining Sequence entries outside the marked area or included layers will be removed and the new session will be opened at completion. The Sequence Entries will be left in their original timeline positions, in case there might be Smpte references that need to be retained. You can simply mark the data and use the Slip Track function for all tracks to snap the data to the front of the timeline if desired in the new edl. This is designed with the original intent of extracting separate and named song edls from a single long live recording session which was forced to be placed into one giant session because there was no time to break and create separate edls for each song during the live performance. Of course, I’m sure many other uses for this feature will come to mind for the creative engineer. I recommend doing the session extractions before you begin editing and automating the original session, which will then start each new edl out with a single region and file for each track, properly labeled with the session name and track label. You may wish to setup a basic starting mix with eq and compression and reverb plugs and so forth, before the extractions, which will then carry this starting setup into each new edl as a starting point. This feature also has the added benefit that it can help clean up the intense amount of disk fragmentation that can occur when recording 24 or more live files at once, due to the fact that the files are all being written in small noncontiguous blocks. The new files are written 1 file at a time and can end up being much less fragmented, which improves playback as you start building dense mixes with lots of processing.

文件菜单新增Extract Session项目,This option offers a sub-menu of varying Region Handle sizes just like the Save and Trim Session. Extract Session项目可以提取出从Mark Begin到Mark End之间的session中的所有内容并储存到一个新session中(如果没有Mark区域就提取整个session)。提取时会提示你是否连layers也提取。每一轨的所有档案资料都会在新的音轨中重新写入。如果从Mark区域内提取则区域外的素材和音轨信息不被保留,并且被提取的素材在MT窗口中的位置不变,便于与原来的SMPTE码保持一致You can simply mark the data and use the Slip Track function for all tracks to snap the data to the front of the timeline if desired in the new edl.设计Extract Session项目的初衷是快速地从一个庞大现场录音工程中提取某一部分并作为新的工程,大大节省时间。BOB建议在开始进行编辑和自动化写入之前进行提取,因为一旦你已经做了基础的EQ和压限再提取,那么提取的每一个小工程都会从这些设置开始,再改就麻烦了。Extract Session的另一好处是可以大大减少现场录音时的磁盘碎片,因为在24轨以上的现场录音时,每一轨都被录为一个音频文件,文件数据被写在许多很小的临近blocks中很容易造成庞大的磁盘碎片,使用Extract Session就可以大大减缓碎片的产生。

翻了个大概意思,大家凑和看吧

两个画红的地方没懂,Extract Session的子菜单中有no Region Handle、500ms Region Handle 、1sec Region Handle。。。好几种选择,不知道这个Region Handle是啥玩艺,我拭试选不同的导出,好像也没什么变化
至于第二句。。。。压根没明白,不知道要MARK哪个DATA,Slip Track function是啥?唉。。。英文。。。。。

[ 本帖最后由 caolingfeng 于 2006-1-23 22:42 编辑 ]

13670
#3 06-1-23 15:11
謝謝caolingfeng 幫忙, 這樣就輕鬆多了

This option offers a sub-menu of varying Region Handle sizes just like the Save and Trim Session
EXTRACT SESSION 提供了好像"Save and Trim Session"的子菜單可處理選區左右以外的預留長度, 以便音頻的首尾多一點數據作編輯 。 extract session 後, 只要按 "alt+拉"音頻的前端或尾部便知道了。

[ 本帖最后由 himhui 于 2006-1-23 17:00 编辑 ]

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13670
#4 06-1-23 15:49
slip track function 是用來將事件移到指針位置。
右鍵 MT 的改名處, 會看到 :-
1) slip track to cursor on current layer (marked area)將事件移到指針位置 , 而事件必須是以選區選上(選好軌道, 軌道的事件下方之時間線上 按"ctrl+左鍵", 事件便會選上)
2) slip track to cursor on all layer (marked area) , 同上而且包括同一軌道的8層 layer

You can simply mark the data and use the Slip Track function for all tracks to snap the data to the front of the timeline if desired in the new edl 的意思就是可簡單地將extract sessioion 的軌道以 slip track function 對齊或改變其位置, 按 MT 軌道上數目字便可一起移位。

[ 本帖最后由 himhui 于 2006-1-23 16:24 编辑 ]

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231
#5 06-1-23 18:35
两个问题都明白了,顺便还明白了其他问题,HUI哥无敌。。。。

231
#6 06-1-23 18:48
一刷新才发现好多地方都蓝了哈哈,HUI哥效率好高,小弟抽空再翻几个。。。

Default settings for the Aux Sends and the XY Center and XY Sub have been altered to drop to inf.
aux send和X/Y area里的center和sub恢复初始设置值由0改为inf(负无穷)。

[ 本帖最后由 himhui 于 2006-1-23 21:58 编辑 ]

13670
#7 06-1-23 19:25
haha...還有 3.9b - 3.9i 的 啊 !!

231
#8 06-1-23 19:25
Active Control ReadOut Zones have been enhanced for quicker control operation. Many controls that required the push/pull scrolling operation for adjusting the control settings will now popup a variable sized fader for instant and direct adjustment with a fader knob. The fader will adjust its length to fit the exact number of parameter values available for the control. When you release the mouse, the fader will disappear. The fader will popup to the right of the control zone to allow the readout to be used as a visible reference while you adjust the value. The mouse will automatically jump to the current fader position and return back to its original position when the fader disappears. Control zones that already have an associated  built-in fader will continue to operate in the original push/pull fashion if grabbed in the ReadOut zone area.
这么长其实就说了一件事,对均衡、压缩、X/Y中的center&sub这些可控读数区进行调节时,新版本增加了一个自动出现的推子,推子长短会根据所调数值的值域变化,调节完毕推子会自动消失
先吃饭,一会继续。。。。

[ 本帖最后由 himhui 于 2006-1-23 21:51 编辑 ]

231
#9 06-1-23 19:26
原帖由 himhui 于 2006-1-23 19:25 发表
haha...還有 3.9b - 3.9i 的 啊 !!

我我我。。。。,才看清这一大片只是3.9的,

[ 本帖最后由 caolingfeng 于 2006-1-23 19:27 编辑 ]

231
#10 06-1-23 20:08
Enhanced some of the device assignment error messages to designate the troubled device or track, which should help when chasing down assignment problems.
增强了错误菜单提示功能,方便找出错误原因。

A new enhancement has been added to Automation Mode. Right-Clicking the Aut button displays a popup filter menu of every automation data type. Selecting one of these options sets the View Filter On for that data type. If the View Filter is active when displaying this menu, the current filter data type will be checked. A special feature allows all Fx PlugIn automation data types to be shown at once if the cursor position is not directly behind an Fx automation data type when selecting this option. If the last tracked data type is an Fx automation type, only that specific type will be displayed.
增强了Automation Mode。在AUT按钮上点右键会出现超大的菜单,列出了每一种自动化数据类型。选择其中一种就可以滤去其他的自动化参数(类似以前AUT按钮上带红圈的功能)。在菜单中选Fx PlugIn automation时,如果光标在所有自动化参数之前,则所有插件的自动化信息都显现;如果光标在许多自动化参数之中的某一点,则只显现光标前一刻的插件自动化信息种类

[ 本帖最后由 himhui 于 2006-1-23 23:14 编辑 ]

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231
#11 06-1-23 20:38
A new option has been added to the Driver Model submenu called Record LoopBack Latency Adjust. This option can be used to compensate for latency values resulting from a loopback recording through your soundcard and converter chain. You can test and set this option by playing back a single track of transient audio material, like a drum track, and looping the playback signal around and back to the soundcard inputs and recording the same signal on the adjacent track. In an ideal situation, the two signals should line up perfectly when looked at in a zoomed in display. In reality you will probably see the recorded signal is late by a certain number of samples. You can zoom in and mark the difference between two identical transients, set the timeline to sample mode and notice the value in the Marked Area readout display. Set this value into this Latency Adjust option and then try the test again. Adjust this value so that the resulting recordings are perfectly lined up. You should then be able to change buffer sizes and not affect the accuracy of the recordings. If you change external converters or soundcards or even driver models, you should reset this value, or set it back to zero. If set incorrectly, you could actually cause the resulting recordings to be placed in front of the original source material and mess up recording sync. It is arguable whether this test is an acurate representation of real recording sync for live overdubbing, but the option is here if you are so inclined to use it. If not interested in using it, make sure to set the value to zero.

option=>audio driver model新增了Record LoopBack Latency Adjust的菜单,可以对声卡或转换器的loopback recording进行延时补偿,loopback recording是指声卡出口接入口和DA出接AD入的循环录音,我就经常这样搞,从声卡ADAT出8轨再从ADAT录回录音软件,原则上缩放时播放的波形应该是和录回的波形对齐的,但实际上录回的波形会落后几个采样点的时间,BOB说可以放大波形,将错开的部分画上MARK,然后将timeline改成sample mode,然后在marked time窗口中读出数值,最后在Record LoopBack Latency Adjust中设置一下就行了。当然你可以多测几次直到播放和录回的波形完全对齐。这时你即使更改buffer sizes也不会影响录音精确度。如果对外部设备或声卡或驱动模式进行了更改,那么补偿值要重新调整,如果补偿值调节有误,那么可能出现录回的波形领先于播放波形的情况从而造成录音同步的混乱,所以说这么多还是看您在不在意,如果特在意,您就调,如果不在意,那干脆放着是0别动。

[ 本帖最后由 himhui 于 2006-1-23 21:57 编辑 ]

13670
#12 06-1-23 23:16
厲害, 厲害..

231
#13 06-1-23 23:38
多谢HUI哥帮我编辑和补图:)

506
#14 06-1-24 05:27
看了上边说的,我想问个问题
是不时3.9I就有VST延迟补偿了阿?也就是说不用等3.9J了阿

13670
#15 06-1-24 09:30
真正的VST延迟补偿要從3.9j 才有, 但有虫。今天看到正版的3.9k已出來, 據說又改進了延迟补偿的問題!
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