看看下面这些帖子!
features that are implemented in Sonar 5 are marked red
its from what i read. i dont have S5 yet - but i believe you
list of contributers at the end
Cake, keep on the great work!
There are still a few things missing.
1. Engine
2. Editing
2.1 Audio
2.2 MIDI
2.3 VST/DX
3. Interface
3.1 Track View
3.2 Mixer
4. Customization
5. Misc.
6. Comparisons and Questions
1. ENGINE
- almost Gapless Audio-Engine!!! thus, still depending too much on the cpu!! eg. 80%+ - more gaps
>>> in 403 NO GAPS ANYMORE!!!:
- moving/deleting/editing clips,
- inserting vst/vsti,
- turning on/off loop --> GREAT
<<< WHATS LEFT:
- setting/changing loop point
- moving now time (its less but it still gaps)
- Arm a track and record while playback
- Sample Accurate Recording or at least auto slide!!! Dont want to slide all my recorded material everytime right after it has been recorded because of timing issues. surprisingly few threads on that..!! obviously on all platforms..??
- Reducing the latency, Like turning off or deleting SIR, should not effect latency compensation until the next time the play button is pressed.
- posiblility to set different loops. and a button to toggle between them..
2. EDITING
- basic commands like zoom (Z) or others changeable into own keybindings
- All commands (like bouncing to clip, and others) should be available during playback.
- The entire Process menu need rethinking. What is there needs Updating. The most obvious is being able to change gain and normalize to any db level.
- What isn't there, like Noise Reduction and WAV repair, would be good additions to make it an all in one program. I know these utilities are available in plugins and other programs, but I am sure cakewalk people know how to do this sort of thing.
- folder tracks, they need basic volume, pan faders though
- Can't disable envelopes
- clip muting (Audio and MIDI)
- drawing free envelopes with a pencil like tool...
2.1 AUDIO
- I'd really love to see a way to quantize audio, and that means some Recycle type functionality for chopping up audio clips. The algorithms used in the Remove Silence feature may be a starting point, (but that feature is too crude to be useful WRT setting cut thresholds and is not note value-aware). eg REX import
2.2 MIDI
- auto/input quantize
- step editor integrated with the piano/staff editor
- MIDI sends. Sometimes I like to send the same notes to a few synths. Maybe this is possible and I just don't know how.
2.3 AUTOMATION
- The mouse-movement-automation recording with all VSTi/DXi (e.g. Write/Read Buttons in Synth Rack) -> Synth Rack problem
3. INTERFACE
- One outfit for everything? In some parts S3.1.1 still looks like CW8 or CW9.
3.1 TRACK VIEW
- The name, volume/pan faders, MSR buttons should be changeable in size and order..
- Why the patch select screen don't have an option for keeping the screen up when I am trying to audition patches?
- There are still differences between the track view and bus view. copying envelopes with ctrl-drag is not possible either in TV nor BV
3.2 MIXER
- Alignment of sends in the console view:
1. Sends should insert oldest at the top, newest at the bottom. Send 1 should be at the top, then Send2, etc. Currently, inserting puts newly inserted send at the top. So the top down order is Send3, Send2, Send1.
2. A provision to allow to keep like sends in a single horizontal row so, for example, Send1 horizontally is a cue send, then Send2 horizontally is an effects send. There should be a provision for ???spacers??? so that tracks that don???t use a particular send have a ???gap??? in the stack of sends.
3. The goal is to keep the sends in horizontal rows for better visability.
4. Provision to ****ign a color to a particular send so that Send1 knobs are red and Send2 are blue, etc.
- the graphical part could be improved:
free color-****igning in track view (tracks) and mixer view (channels, sliders, etc.).
4. CUSTOMIZATION
- Free Keybindings, in S4 many but not all
- Can't rename plugins (other than globally, via the Plugin Manager.)
- Can't get an overview of an entire project, e.g., a routing map that shows what's connected to what. The ability to document a project needs to be improved.
- Poor use of "tool tip" functionality -- e.g., hovering a mouse over an envelope point shows its level, but not its position. Why not? (This would surely be a very easy thing to do.)
- Main menus not keyboard accessible from floating windows.
- Insufficient use of "modifier keys" throughout program -- e.g., in piano view, should be possible to temporarily turn the Draw tool into the Select tool with some combination of Ctrl/Shft/Alt.
- Customization options not flexible enough (they're quite primitive, really.) Needs custom toolbars, with ability to put *any* command on *any* toolbar, and under *any* key, including single keys and "reserved" keys. (There are only a handful of functions where reserved keys are justified.)
- Inadequate macro automation. CAL isn't deep enough, even if it was supported. VBA integration in Microsoft Word is the standard here.
- changing clip and audioclip names the way you want - when i change the project name all the audio files still have the name of the previous name..
it could be better to have a working (!) audio overview where you can change all the atributes of the clips..
- What I would really like to see is plugin hotkeys, where I press something
like ctrl-shift-c and that kick my fav compressor.
- loadable vst setups/chains
5. MISC.
- A nice sounding timestretch/pitch algorithm in Sonar (Cubase does have 3 or 4, that you can choose from)?
- The vertical lines view really slows up the gui on my computer though. In fact the graphics in sonar generally need snapping up to speed.
- When a plugin is turned off, a track is muted, or archived, they should be completely ignored.
- There should be more debugging information presented to the user, letting them know what the program thinks caused the problem.
Testing for a problem at the key stages does take cpu cycle time, but not much, compared to all the magic Sonar performs with all the tracks, busses and plugins. In other programs, I get messages telling me which plugin, or setting is causing a problem. Sonar has a little of this, but not nearly enough.
- A way to select all the buses at once like you can for tracks above (in order to mute, or solo, or switch outputs).
- Grouping functions need improvement.
- Barely adequate file management, including the Clean Audio Folder functions. At the very least, file lists and displays should show the file size in bytes, its length in minutes/seconds, and its timestamp. It should also have the ability to rename the file and automatically update all references/links to it in current project and any other projects that Sonar is aware of (via a master cache/database of some sort.) Compare Sonar to how web development programs like Dreamweaver handle file management and tracking. Audio programs -- where a single project can reference dozens or hundreds of individual files of varying types -- have essentially the same requirements. This would be incredibly great!
- Would love to see an update to Sonar that, instead of adding new features (as that's usually understood) would address some of these "amenities" -- the seemingly little things that smooth out the speedbumps and give users more control over their workspace, workflow, and resources. Too many existing features seem incomplete and perfunctory.
- I was thinking of a graphical kind of project overview that was printable.
- I wish they would make Sonar handle softsyths the way Project 5 does.
- I remember being able to use alias names for the soundcard drivers in Guitar Tracks Pro. Back then, I had an M-Audio Omni Studio. Now I have 2 Aardvark Q10s and really wish that I could use alias names in Sonar 3. Even with the S/PDIFs disabled, I have 24 drivers in my list now.
- I would like to see better way to alter note velocity. The drum tracks have the velocity sliders for notes, why not the piano roll? Logic Audio has this very nicely figured out, but I suppose Cakewalk can't just rip off features like that.
- An object editor like the one in Sampitude, configurable (is that a real word?) surround sound and redbook cd burning right from the track view would set Sonar apart from the pack.
- Most of Sonar's last improvements is in audio. A lot of midi recording features are left behind (I feel Sonar 4 would need to definitely step up the game here in this department). Sonar's midi recording features basically haven't changed.
- I would like the ability to select 64th notes from the piano roll and also snap-to-grid.
- ability to view smaller grid amounts from the track view.
- Rethink the way Sonar handles multiple highlighted tracks and deletes. I've seen a few people complain about accidentally deleting more tracks than intended.
6. COMPARISONS AND QUESTIONS
Questions:
-. Does it have the best possible sounding audio engine? - ??
- Does it have any unpredictable behaviour like gapping or disallowing operations during playback? - YES
- Does it support PDC without gapping?
- Track for track, how is the CPU utilization?
- Does it provide the professional mastering, FX and CD burning functionality to give me a finished product?
- Does it have the best audio editor?
- Does is have a professional look and feel that inspires creativity?
- Does it burn CDs and MP3s stock?
- Can individual wav recordings be non-destructively edited at the *object* level?
- Is it rock solid?
Where Cubase is (IMHO) better:
- The midi note symbols (brackets) show the note name or pitch. You know what note you are editing without looking back to the pianoroll bar or to the info display.
- What I miss in Sonar is the ability to have multiple controller lanes. In Cubase you can resize the controller pane as much as you want (Sonars is fixed) and you can add more controllerpanes for editing various midi events (for example velocity and pitchband or modulation data).
- You can split notes with the scissor, you can mute notes (mute tool). I am able to experiment for example with an 8 beat versus 16 bit groove by temporarely muting every other hihat.
- What I find very handy is that by right clicking cubase shows you a toolbar with the needed tools (select, split, delete, mute, wrap, etc.)
- In Cubase the event inspector is a part of the piano roll view (much, much better then in sonar). When you work with two monitors and place the pianoroll view on the second monitor, the event inspector is a part of that window. In sonar it is a part of the main window and it is useless because you work on the second monitor with your midi stuff and the sonars midiinspector becomes inactive.
- Cubase has a much better implementation of the mouse scroll function. You can just put the pointer over a number (especially in the midi editor or eventinspector) and change it with the scroll of your mouse: very handy and quick.
- Cubase has more line modes. In sonar you can only draw a fixed straight line or a free line. In cubase you can use different shapes and curves, don't remember how many but more than just straight and free.
Cubase has:
- the grid lines in the main windows. The more you zoom in, the more grid lines appear, so you can see not only where the measure starts, but also the 1/4, 1/4, 1/16 beats. This is very handy when you are moving clips by a smaller amount, and when you are moving clips, a small windows appears and shows you by how many measures, beats you are moving the clip.
- mute tool (it is very long on the users wish list).
- pool. In cubase you are able to edit and organize your wave files in a much better way then in sonar. Sonar shows you only what waves are ****ociated with your project. You are not even able to rename them if you want.
- Cubase has more and better features to edit audio data. You can normalize waves by an amount you select, you can swap l/r channels, there is a statistic option that shows you statistics about your audio, I think there is an fft analyzer, dc removal, etc.
- You can import audio directly from a cd. I find it very handy to import a demo from my client into cubase and can immediately start working on a arragement.
- In cubase you can open a time track. Your main ruler can show you measures, beats, and the time track shows you the timeruler with minutes and seconds. Its a nice feature if your song or what ever is time dependent but you need also the beat, measure line for your clip synchronisation.
- Markers can be accesed by pressing numbers on the keyped. You can move very quickly thru your song.
- The transport bar in cubase has a small slider that acts as an general output fader. You can adjust the general volume of your song without the need go to your console.
- In cubase you can show and hide not only the transportbar (like in sonar) but also the mixer (console), the instruments panel and some others. I like this very much. You press f3 and the mixer appears. Press it again and it dissapears.
- Macro commands. You can combine together multiple comands and access them by pressing one key (for example dc removal + normalize).
- The screensets you make are automatically ****igned to a key kombination (alt + 0,1,2, etc.) In sonar you have manually to ****ign a key kombination.
Bad in Sonar 3:
- The audio edit options are ancient. They were completely bypassed while making sonar3. I'd like to know who uses and applies the two eq's from Proccess/Audio.
Also, the 3dB louder/quiter option is a joke. Instead of giving as some basic needful option there is a relict from proaudio6 or earlier.
- It is not a bug, but the icons in the view menu are colored and in from sonar 1 and 2. They don't match the sonar3 design and are different from the icons you have on the main window. It is IMO an inconsistent design. The help file still has explanations where you can read sonar2, and not sonar3. (Any word editor has a replace command!)
- When you delete an softinstrumnt from the panel, the dxi track remains on your track window. It should be removed automatically while deleting the ****ociated instrument from the instrument panel.
- the metronome. Everything was said about the metronome, but I've found the you cannot switch the metronome on or of while the song is playing. Not even that!
- As an european user, I'm really pissed of by Cakewalk because they don't give us an manual. The only thing I get was a printed version of the help file, even less. This "manual" tells me that for more information I should look for online help!!?
In other words: a newbie from Europe will not get a deep user guide that explains all the functions of sonar3. We know, there is no PDF. Steinberg gives you and printed basic guide (it is as big as my sonar "manual") and an pdf for detailed explanations, no matter what language you use (of course, only english, french and german).
General things Cakewalk should take note in when designing Sonar 4:
- A smooth and advanced midi recording system (theorectically never having to press stop with features that cater to many different types of users. Advice study the Akai mpc's series)
- an up to date metronome that is highly configurable.
- totally customizable key command system.
- a logical step editor that involves using the midi keyboard integrated with piano roll/staff view for visual feedback.
- being able to move thru the whole project screen somehow without using a mouse.
Pro tools can show Hours minutes and seconds as well as bars and beats at the same time.
Just how you implemented using wdm and asio drivers for low dxi/vsti latency, come up with a type of driver to get computer sequencers timing as tight as hardware like the mpc. Although the timing is pretty good in Sonar, I can hear a difference in using the mpc and Sonar. I would buy a whole new interface for that.
- Let me freely draw envelopes (Pencil Tool)
- instead of the tempo view there should be a special tempo track in the track view/ or bus view
- a good set of mastering tools built in.
- I'd like to see an option for selecting the type of graphical interface you'd like to use. (i.e. Sonar 4, Sonar 3, Old School, User defineable.) A great example of this is the flexibility of the windows environment. It would make everybody happy.
- edit / select multiple tracks
It would be great if they'd bundle Amplitube light from the guitar tracks program.
Better templates would be good.
Streamline the process for beat slicing a loop and getting it into Cyclone. It's too cumbersome.
A good and basic set virtual instruments similar to the garage band idea for basic music making. It could use the vsampler engine. Apple is on to something. This would be great for scetching quick song ideas
- I'd like to see a vastly improved method of creating a Tempo Map when the music is not in time with the project tempo. I find the Fit-To-Improvisation method unreliable, confusing and annoying.
I want to be able to click against any point in a wav OR midi track and tell it exactly what measure/beat/tick I want that point to represent. The tempo map should be able to add the appropriate tempo changes easily. And the more points I add in, the more accurate it becomes.
We could still make use of the 'tap in the tempo' idea, but enhance it such that it can be used as a starting place for getting all the 'hit points' described above. This should be easy to add and it wouold be SOOO useful. Imagine then, you coul play your song in freely, fit to improvisation easily, and then make use of all the loop files that match the project's beat/etc.
- Oh, and another thing... am I the only person that uses the Drum Mapper? I love the drum mapper. I HATE the Drum Map Manager!!! This has to be the most cack-handed, combersome dialog I have ever seen! If it's not too much trouble, I'd love to see this overhauled
- option to choose different panning laws (to compare sonar results with other sequencers) but with a "normal" setting, that is the default one
rtgraham:
- Unlimited, name-able groups with a group view where you could manage group attributes for tracks, controls, etc.
- mfx FIX
- Crop (and other edit types) multiple clips at once.
- Mute Clips with one keystroke or right click option.
- Ruler in measures mode - option to have markers in any subdivision.
- Ability to bring a clip to front or back when overlapping.
- Zoom out to entire project horizontally, no matter how long.
- Independently loopable clips or tracks with one or two clicks. No
ability to change tempo or pitch would still be ok. (This would be such a help in composition flow!)
- A markers "playlist" to auditioning sections of a song in different orders.
- Export each track to a seperate file, all at once. Would be great for transferring tracks to other hosts.
- Midi out for vst/i plugins.
- Mute/Solo groups - user made presets that mute/solo various combinations of tracks.
- Track Manager option to copy layout from track view to console view, or vice versa (or a "synchronization" option, to have them both be affected when one changes).
Play half or quarter speed, as an alternative to scrub mode, to aurally find spots.
A mark next to group letters/colors when right clicking a control to show which are already ****igned to something.
A beat detective-like function!!!!!
- I brought this up on the p5 board a while ago. I don't understand why there isn't an ability to have the two programs (Sonar and P5) integrate in a non-clunky fashion. (Maybe they're working on this...) I have a million projects in Pro Audio/Sonar that I want to be able to port over to p5 without having to re-do the entire song. I'd like to be able to take the MIDI and audio effects settings, strip the audio if necessary, and go from there.
- The Controller Drawing-View in the MIDI-View should be changeable in size - vertically or as background view like in Project 5.
- How about customizeable series of commands ??? e.g. trim, bouncing to clip, normalizing that can be ****igned to one button or keybinding. (I???ve never used CAL-maybe it can be done with that but I???d like an easier way of making these series)
53. A audio metronome (not midi metronome) such as Ping DXi.
- drag and drop function to move the level meters, from vertical to horizontal.
- A 'connections' or 'busses' window, that will show, in a simple representation such as a flow chart, how channels are connected, and pluins being used. This way one can realize which channels go to which subs, and to which mains,.. and so on. Modifications can be made in this window, and this will let better configuration of the audio flow and plugin use (therefore less CPU use).
- Abbility to save customized commands and options: keybindings, colors, etc. - good for a fast reinstall of Sonar.
- A more flexible Project-Audio management: ability to import and delete audio files within the window Project-Audio-Files manager - and not just viewing them.
- The editing time that can be viewed in the info/filestats window should be counted over all saved project names. Now, with every new project-name the time returns to zero.
- How about copying envelopes the same way you can copy clips: CTRL-drag.
- Saving console/mixer settings would be nice (apart from project savings).
- Just curious: Why isn't there a interface with buttons or sliders in the options where you can modify those CAKEWALK.INI and AUD.INI easier and within the program. Sonar Utils helps but it is still just editing those ini files. Some of those options are quite important. It should be easy to program.
- Refers to groupingfolders for tracks: MIDI and AUDIO for one instrument should be one track (or one folder) like it's done in P5.
- The ability to disable and re-enable MFX effects.
- The ability to add a new, empty midi clip to a midi track.
- Being able to select a diffrent editor when you double click an audio grove clip.
- A macro recorder/editor.
- A more thorough implementation of the staff view. To be honest, it was the staff view that initially led me towards Cakewalk, but the implementation has always been incomplete. I'm thalking about features such as tuplets (like triplets, but with five beats in the space of four, seven in the pace of six etc), a more flexible beaming system and the ability for the MIDI to respond to non-notational music commands. For example, if I place a hairpin for a crescendo, it would be great if the track actually crescendoed. It'd also great if the MIDI responded to dynamic markers (ff, Mp etc) and tempo indicators.
- Different Mixer Windows. one for MIDI, one for AUDIO, BUSSES, AUX BUSSES, MAINS, etc... - or an editable Mixerinterface, with ability to colorize busses, etc
- audio functions missing: e.g. goto next zero crossing, etc (like editing functions in cool edit)
- Making the All / Mix / FX / IO tabs completely configurable. Let you create tabs, name them how you like and choose which controls to display on each tab
- Allow the track manager to save and load configurations, so that you can quickly hide / show and change the track view setup for editing different parts.
- Make the audio editing as close to Pro-Tools as technically possible without copyright infringement (especially edit groups, playlists, crossfade tool/dialog, "crop-tool-style" time compression/expansion, and shuffle/spot modes).
- I just wanted to vote on the auto quantizing feature, like in Nuendo and Cubase, Yes I know Sonar very well (plugins and I even got a keybinding crtl,Q) but its not the same.
- How about a CPU meter that shows what percentage different plug-ins are using?
- Faster wave draws.
- A Master out or a way to make new audio tracks default to a chosen buss.
- MIDI capture without record enabled. Logic calls it "Capture Last Take As Record" Cubase - "Retroactive Record" VERY convenient, spontaneous and cool.
- MIDI meters of some type on each track in track view and console view.
- Sonar should start when you press play even with a blank project. This allows for practicing with the metronome. (I have implimented a pedal controller at measure 1:00 and 256 in my template to emulate this)
- Transport should have buttons for scrolling backwards and forwards by measure.
- Transport should "float". When you go to drag it to another spot you only get an "outline" until you release the mouse. This, IMO, is cumbersome.
- zooming functions should be more extreme
(smaller and bigger - vertically AND horizontally). (eg. half the vertical size the tracks now have = double number of tracks without scrolling)
and smoother (without steps)
- How about really Drawing Envelopes (Pencil Tool - like drawing them in the midi controller view) (like in Cubase)
- Cubase has the VST Instrument window, similar to the Synth Rack. But the Cubase version allows you to cycle though the presets of an individual instrument without opening the UI of the VSTI or DXI.
- Floating windows work better in Cubase.
-> Some good things Cubase has that Sonar doesn't:
- Number pad and single key keybindings (This feature alone would triple the productivity in Sonar).
- Auto Quantize (If you are into mpc style sequencing this is a must)
- Step editor thats integrated with the piano roll. (Great for inputting hi hat patterns using the midi keyboard while receiving visual feedback from the piano roll)
- A feature that I belive would put Sonar over the top would be the ability to record a track ( drums for example ) and auto slice the entire track without having to loop it, and lock it ( quantise it ) to the current tempo map. Pro Tools has something like this and is a HUGE help in the real world of recording.
- Auto- SLICING of recorded/inserted audio would be a nice feature (Recycle like, REX)
- Also, for us lazy types - the ability to draw chords in piano roll. Just like FL Studio does. FL is the only one I'm aware of that does it. Ver, very handy.
- how can I look at other parts of the song in track view while recording....... the screen seems to always follow.
Is there a way to punch in and punch out on the fly while recording....... I hate setting up end points since I never know exactly how long the person is going to go for.
- I'd like a scroll option that worked as if you were pressing G continuously to center the view -- so rather than scrolling left to right and back again (what you might call "typewriter" mode), the Now time would always be in the center of the view and events would scroll across it (what you might call "geostationary" mode.)
Scrolling is too important a function to leave as (more or less) a byproduct of how PC keyboards happen to work.
- that lets me think of combinations with mouse and the keyboard:
to ZOOM in both directions there could be something like moving the mouse (leftright/updown)while pressing a key
to SCROLL the same with another key..
- slip edits should be non-destructively overwriting. That is, you pull the edge of a clip over another, it will replace what is there (instead of overlapping... how often is that useful? At least give us the option.) Of course, you could always drag the other clip back, and it would replace the previous one.
- Of course, it would help to have playlists like PT for multiple takes. It's so nice to have 8 vocal takes stacked on top of one another that I can flip between, highlight sections, ctrl-c, flip over to my comp playlist and ctrl-v. Simplest way to do a comp, imo.
- Of course, once you got all your favorite take clips together, a simple tool to crossfade them centered on their connecting point. Auto crossfades are nice, but it's time consuming to have to drag this one that way and that one this way, making sure it's centered around your initial edit point. Does this make sense? People that use PT should understand... it's real bliss to have a crossfade tool (especially when you can use it on multiple linked tracks *ahem*)
- One last wish from PT land... a heal function. You realize once you split a clip, it is irreperably severed. You have to delete one clip and drag the other one out to make one clip again. No pun intended, but what a drag, man!
-An object editor like in Samplitude.
- Some sort of clip management system.
- Configurable surround sound mixing capability.
- The ability to color code the channelstrips in the Console Veiw and the track headers in the Track View
- The ability to add effects to the Main outputs.
- The ability to burn CD's right from the Track View.
The option to change the Audio folder destination on a per track basis from within Sonar, so that one Project can have files spread across mulltiple locations if necessary. This is helpful when recording on smaller partitions and one runs out of disk space during a session, and has to move to another partition quickly. It also allows one to place groups of instruments, or session dates (ie. Strings Apr2-02), into seperate folders within a Project.
- File management... a browser that shows waveforms like snds newest. {an extensible interface to file management so that the wave/midi browser is scriptable.} ...Actually... since snd will {apparently... I've not tried it yet} compile under windows... maybe you could just integrate snd and give us an audio editor. :}
- Cakewalk has taken away Studioware and has not updated CAL for a long, long time.
What if they made it possible to add views. Synths are add ons to Sonars interface so why not have Sonar do the same? If they added that and reliesed the SDK (hopefully in a Delphi flavor too) they would clean up. Everyone would be able to customise Sonar to how they would like it. -A modular sequencer.
- a.k.a Pro Tools DSP Resource meters???
BTW I'm all for Sonar gaining the ability to restore your plug in presets, the fact that it does not is ridiculous considering all the other thinks Sonar is capable of.
While I'm on it -How about implementing a take vault within each track so we can choose which take we want to play within say "Track 1"???
- side chain.
- "beat detective," or at least better implementation/documentation of "extract timing." and side chain.
- True side-chaining of dynamics processors would be nice, too, as would side chain.
- Something that might be even more usable than a fancy explorer clone would be a library system that would allow us to either database existing files and the tracks within them... or use a library file format... It would be great to run a query and find out exactly where a sample or audio or midi file is used, was last used {revisioning... like cvs}, notes regarding its use, ideas, file info, etc...
- I've seen lots of requests for templates and better project mangement. Just reminds me of a little feature in Pro-Tools .... [cue dream harp and wavy flashback fx]...
You can import session data from one project to another. You choose the project to import from, and you get a list of all tracks and busses in that project. you can discreetly choose which ones to import as new tracks, or to import into existing tracks. Then globally you can choose whether or not to import audio, playlists, plugins, plugin settings, automation, routing, grouping, etc... pretty much all track and project properties. - This is an EXTREMELY useful, time-saving gift from the gods of workflow. Not saying Digi are gods, but they were using their noggin when they came up with this idea.
- Mouse wheel control. The mouse wheel should increment/decrement anything that can be incremented/decremented with a mouseover not a click: now time, loop time, midi values. The mouse wheel should also operate faders and all rotary controls in the console view without having to click just a mouseover. An example of this is the M-Audio Delta Control Panel. All faders, knobs, windows with values. In the case of BBM or timecode display if you click on a field, bars for instance, rolling the mouse wheel will increment/decrement the bars field.
- I would like to be able to do song parts then be able to arrange them into a song structure. In other words, verse, chorus, intro, bridge, etc then arrange them on a master track to create the entire song. Right now it is too cumbersome to rearrange different sections of a song.
the mpc has this function. I miss it. It takes a sort of nonlinear approach to songwriting.Its sounds like the way how Im arranging in Live. And yes, I'll never go back.
- I wish they would finish the OPT implementation in Sonar. If a cross platform program like Cubase can do it Sonar should be able to do it too.
- Id also like full per clip automation. Then Id be able to put effects only on the parts I need instead of having to split clips into seperate tracks. Its the only reason I have Acid version one on my computer.
-true side-chain would be a nice feature.
- how bout an updated session drummer....that has updated styles ect. that you can APPLY to the audio track like real midi data!
- Midi export instead of File-Save As-Midi File
- I agree with these next features for Sonar 4. There is one thing that I think they should add. In Cubase you have it. In Sx you can see the led of either a wav file playing or VSTi or a data coming from a external module. In Sonar u can not. I have to say that Sx has great features. And also as they mentioned before, how come in Project 5 it can see or access all other VSti but not Sonar? It would be nice. Also in the Piano Roll, make it like Sx, you can select something and either change the length at the same time or decide to change the length of one note.
- The ability to freeze a group of tracks with a temporary render of their plug-in and volume state and then collapsing them to take up only one visual track would be fantastic!
- Being able to bun up files regardless of size, so I'm not forced to split them up into seperate files or delete things I might need.
- Easier ways to adjust size and pitch of loops without having to enter into "loop construction"; it's far less cumbersome in ACID, and we find ourselves doing almost all our looping there and then importing it back into Sonar as rendered WAVs.
- Being able to color buses.
- Having the numbers on tracks automatically color-code to correspond to the theortical color of the buses.
- No restrictions as to how many beats a loop can be.
- Ability to lock several counterpart or adjascent tracks so that whatever editing is performed to a single or master track will be done to all linked tracks. If I'm going to perform an operation to the kik track, I want the other tracks (overheads, snare , etc) to be affected in an identical fashion (whether it be moving, or copying, or crossfading).
- length of selection display
- user programmable zoom settings
- exlusive solo
- cd ripping
- click on the waveform to navigate, during playback.
- Also, it would be nice for Sonar to "remember" the beat you ****ign for a project or template as Session Drummer always resets to top when you load a project that had SD ****igned to a particular beat. Also it would be nice to be able to hit a chord in staff view and see it appear on the staff. Also it would be nice to be able to record an audio track AND at the same time be able to record automation in say an effect(ie:bypass effect). Other than this, it is a great program.
PS-I like Session drummer interface exactly the way it is. If any changes made, keep as is and add to it if any changes or additions are made. This, Pantheon, and Acid integration is exactly why I use this program.
- 5.1 Surround sound.
- Pyro's features intergrated into Sonar just like Samplitude.
- POW-r dithering / UV22 / UV22HR....
- Ping does do count-offs now and works well - although you know I'm a serious sonar audio metronome campaign advocate, and you can group you busses into different coloured groups already. (admittedly it's only a coloured dot on the fader - but it's sufficient)
- One thing that has come up while i've been drum editing and slip editing the tracks into time is that a better grid is needed. I'm getting around it by bouncing down a ping track and lining up to that at the moment, but to be able to set the grid spacing would be better.
- :} Bright guys... the integration of expressions into the timeline is almost Oberonian{1} in its brilliance....
- Plugin manager is a joke, there isn't even a button to rescan VST plugins.
Please allow for the full customization of menu items in the same manner the
start menu in windows works, or something similar and as flexible, inlcuding
moving items so that do not have to be sorted alphabetically. Just the
diamond bundle from waves has 2x as many plugins as I have screen in
1280x1024 mode. That's a lot of scrolling.
- possibility to preview presets of vsti with a slider or button instead of choosing them everytime from a long list of presets.
- Logic, Cubase, Protools allows you to slip, adjust the fade in, out, gain on multiple selected clips. When you have 6-7 drumtracks or backing vocals, you can very easy and fast do your edits.
- Possibility to LINK same clips AFTER they were unlinked.. Clip-Grouping
- Oengus "I don't know if it was said before but I would like to have the possibility to edit MIDI in the main view instead of opening the Piano Roll .
It will be a great improvement because I often need to manually edit MIDI to synchronize it with audio tracks (for example when I trigger the bassdrums or the snare) . Now I need to open piano roll and to put it near the audio tracks , but if I had the possbility to edit MIDI in the main Sonar view (like in Pro Tools) it will be a great thing .
- Another important feature is a Spanish and an Italian version . A lot of users speak these languages and I think they deserve their own language version "
-Another possibililty would be to allow for the events from more than one MIDI track to be displayed when any given MIDI track is maximised, so for instance you maximise your bass track and you can select for it to also show the drums and guitar midi notes -- as soon as the track is restored it only shows its own data but when it is remaximised its "partner tracks" are remembered. This would allow you to have a number of different groups of partnered MIDI tracks ready to hand -- say bass+drums, voice+sax+kbd, guitar+kbd etc. etc. all easily available at the click of a track maximise button. "
- the ability to edit multiple tracks at once.
The only thing you can do in Sonar is to move/copy or to split multiple selected tracks. In Cubase/Nuendo you can crop the start/end of multiple tracks, you can apply fade in/out, change the gain, etc. This is speeds extremely up your editing when you work on recorded drums or backing vocals. When you move tracks, Sonar shows you only the rectangle of the moving track or clip. Nuendo/Cubase shows you the waveform, so you can exactly see, where you place the clip on a new location. (Yes, a know about left alt + shift!)
- Nuendo/Cubase opens AND closes with a shortcut key some often used windows: mixer, instrument panels, input/output settings for your audiocard. It is easy and fast to work with this because you don't need to grab your mouse everytime when you want to close those windows.
- Other features would be Project 5 style step sequencing which allows you to input notes with your midi keyboard.
- Mpc style destructive loop record mode (overwrite; overdub after loop point) This would be an innovative feature for Sonar since other Computer programs don't have this.
- Another feature would be to have an option to only allow patch change/bank select messages to occur on bar 1. This would help my midi timing considerably.
- Sonar have all the features that I need except one that have struck me several times that it would be GREAT to have. What I'm looking for is a more flexible version of the "lenght" or "fit to time"-functions already in Sonar. It would be fantastic to be able to lasso-drag around a selection of notes and then "rezize" the notes in realtime using the mouse to get the selection of notes to end exactly where you want them. Instead of entering numbers in the dialogboxes. Just a little bit more intuitive way of doing it. ...
- is it possible to quantize each slice within a grooveclip - like the way i can quantize when i have the clip split into different clips - the way i should be: drumclip, slicing the clip, quantizing within groove clip view, ready to go
- concerning the wave-clip drawing - perhaps it would be faster and nicer to have the folder per preject not only for audio files but for the .wov image files as well...
--> perhaps faster HD reading times, and all is one place
--> at least the option to choose would be nice
- Having multiple marker list sets.
Purpose: When editing, there are times when I want to mark sections differently than the usual song markers. Adding these markers to a current list of song markers makes the number of markers too cumbersome. It would be nice to be able to drop down a menu that allows you to name a set of markers to say, "Guitar Edits" add your markers how ever you like--as you do now, and then when you're done, drop down the menu i.e., named "Song Parts" and etc. and the list of song markers previously used is brought back into view.
Maybe the markers in the different sets could be different colors to ease their recognition.