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音效标准流程是什么

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#1 14-3-20 15:19

音效标准流程是什么

我想问一下各位老师一般音效制作的标准流程是什么?因为个人有这个兴趣去涉及但苦于找不到相关资料而很纠结,想请各位老师解答一下,谢谢。

5365
#2 14-3-20 15:35
声音的结果是好的,何必在乎流程。。。呢?
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13857
#3 14-3-20 16:44
对话,爆破音,环境音,BGM
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156
#4 14-3-22 00:11
好听是第一位的,流程看个人喜好
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40
#5 14-3-22 01:25
基本三类 环境BG  拟音Foley  大动效SFX
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343
#6 14-3-24 10:34
<p class="MsoNormal" align="left"><span style="font-family: 微软雅黑, sans-serif; background-position: initial initial; background-repeat: initial initial;">不知道楼主想了解哪方面的音效标准流程。就目前的交互媒体或者是传统媒体而言,基本分为影视以及游戏两个方面</span><span lang="EN-US" style="font-size:12.0pt;font-family:&quot;微软雅黑&quot;,&quot;sans-serif&quot;;mso-bidi-font-family:
宋体;mso-font-kerning:0pt"><o:p></o:p></span></p>

<p class="MsoNormal" align="left" style="line-height: 15.75pt;"><span lang="EN-US" style="font-family: 微软雅黑, sans-serif;">&nbsp;</span></p>

<p class="MsoNormal" align="left" style="line-height: 15.75pt;"><span style="font-family: 微软雅黑, sans-serif;">先说说电影:<span lang="EN-US"><o:p></o:p></span></span></p>

<p class="MsoNormal" align="left" style="line-height: 15.75pt;"><span lang="EN-US" style="font-family: Helvetica, sans-serif;">&nbsp;</span></p>

<p class="MsoNormal" align="left" style="line-height: 15.75pt;"><span style="mso-bidi-font-size:10.5pt;font-family:
&quot;微软雅黑&quot;,&quot;sans-serif&quot;;mso-bidi-font-family:Helvetica;color:#333333;mso-font-kerning:
0pt">电影中的音效</span><span style="mso-bidi-font-size:10.5pt;font-family:&quot;MS Gothic&quot;;
mso-bidi-font-family:&quot;MS Gothic&quot;;color:#333333;mso-font-kerning:0pt">
</span><span style="mso-bidi-font-size:10.5pt;font-family:&quot;微软雅黑&quot;,&quot;sans-serif&quot;;mso-bidi-font-family:
微软雅黑;color:#333333;mso-font-kerning:0pt">在电影和电视行业,音效指代整个声音元素的等级结构,其制作包含很多不同的规则,包括</span><span lang="EN-US" style="mso-bidi-font-size:10.5pt;font-family:&quot;微软雅黑&quot;,&quot;sans-serif&quot;;
mso-bidi-font-family:Helvetica;color:#333333;mso-font-kerning:0pt">:&nbsp;<br>
</span><span style="mso-bidi-font-size:10.5pt;font-family:&quot;微软雅黑&quot;,&quot;sans-serif&quot;;
mso-bidi-font-family:Helvetica;color:#333333;mso-font-kerning:0pt">• 硬音效(<span lang="EN-US">Hard sound effects</span>)是荧幕上常见的声音,例如摔门,武器发射,和汽车驶过。<span lang="EN-US"><br>
</span>• 背景(<span lang="EN-US">Background</span>,<span lang="EN-US">BG</span>)音是不和影片需要明显同步的声音,但是给观众场景设置的暗示,例如森林中的声音,荧光棒的噼啪声,车内的声音等等。背景中人交谈的声音也视为一种“<span lang="EN-US">BG</span>”,但只是当说话的人是听不清楚的时候或语言是无法识别的时候(这被称为<span lang="EN-US">Walla</span>)。
这些背景噪音也被称为环境(<span lang="EN-US">Ambience</span>)或者氛围(<span lang="EN-US">Atmos,
"atmosphere"</span>)。<span lang="EN-US"><br>
</span>• 福莱(<span lang="EN-US">Foley</span>)音效是和荧幕同步的声音,需要福莱艺术家的专门知识来正确录制。脚步,手握道具的运动,衣服的沙沙声都是常见的福莱单元。<span lang="EN-US"><br>
</span>• 设计音效不是自然中正常发生的声音,或者是不可能在现实中录制的声音。这些声音用来展现未来技术或者用音乐式的风格来制造某种情绪。</span><span style="mso-bidi-font-size:10.5pt;font-family:&quot;MS Gothic&quot;;mso-bidi-font-family:
&quot;MS Gothic&quot;;color:#333333;mso-font-kerning:0pt">
</span><span style="mso-bidi-font-size:
10.5pt;font-family:&quot;微软雅黑&quot;,&quot;sans-serif&quot;;mso-bidi-font-family:微软雅黑;color:#333333;
mso-font-kerning:0pt">每个声音“构成元素”都是专门化的,</span><span style="mso-bidi-font-size:
10.5pt;font-family:&quot;微软雅黑&quot;,&quot;sans-serif&quot;;mso-bidi-font-family:Helvetica;
color:#333333;mso-font-kerning:0pt">其音效编辑称为某个音效领域的专家(例如“锯车者”或“锯枪者”)。<span lang="EN-US">&nbsp;<br></span><br></span></p>

343
#7 14-3-24 10:36
<p class="MsoNormal" align="left" style="line-height: 15.75pt;"><span style="mso-bidi-font-size:10.5pt;font-family:
&quot;微软雅黑&quot;,&quot;sans-serif&quot;;mso-bidi-font-family:Helvetica;color:#333333;mso-font-kerning:
0pt">补充:</span><span lang="EN-US" style="font-family: Helvetica, sans-serif;"><o:p></o:p></span></p>

<p class="MsoNormal" align="left" style="line-height: 15.75pt;"><span lang="EN-US" style="font-family: Helvetica, sans-serif;">&nbsp;</span></p>

<font color="#333333" face="微软雅黑, sans-serif"><span style="font-size: 10.5pt;">在电影</span></font><span lang="EN-US" style="color: rgb(51, 51, 51); font-family: 微软雅黑, sans-serif; font-size: 10.5pt;">FLIGHT</span><font color="#333333" face="微软雅黑, sans-serif"><span style="font-size: 10.5pt;">《迫降航班》的声音制作特辑片中(</span>http://v.youku.com/v_show/id_XNTgwMjM3MDUy.html<span style="font-size: 10.5pt;">),声音设计师</span></font><span lang="EN-US" style="color: rgb(51, 51, 51); font-family: 微软雅黑, sans-serif; font-size: 10.5pt;">Randy Thom</span><font color="#333333" face="微软雅黑, sans-serif"><span style="font-size: 10.5pt;">顺嘴提及了</span></font><span lang="EN-US" style="color: rgb(51, 51, 51); font-family: 微软雅黑, sans-serif; font-size: 10.5pt;">CFX</span><font color="#333333" face="微软雅黑, sans-serif"><span style="font-size: 10.5pt;">一词。这个</span></font><span lang="EN-US" style="color: rgb(51, 51, 51); font-family: 微软雅黑, sans-serif; font-size: 10.5pt;">CFX</span><font color="#333333" face="微软雅黑, sans-serif"><span style="font-size: 10.5pt;">(也包括所谓的</span></font><span lang="EN-US" style="color: rgb(51, 51, 51); font-family: 微软雅黑, sans-serif; font-size: 10.5pt;">AFX</span><font color="#333333" face="微软雅黑, sans-serif"><span style="font-size: 10.5pt;">和</span></font><span lang="EN-US" style="color: rgb(51, 51, 51); font-family: 微软雅黑, sans-serif; font-size: 10.5pt;">BFX</span><font color="#333333" face="微软雅黑, sans-serif"><span style="font-size: 10.5pt;">)是指在电影预混阶针对音效类声音素材所做的一种归类分层,通常按照英文字母</span></font><span lang="EN-US" style="color: rgb(51, 51, 51); font-family: 微软雅黑, sans-serif; font-size: 10.5pt;">ABCD</span><font color="#333333" face="微软雅黑, sans-serif"><span style="font-size: 10.5pt;">分</span></font><span lang="EN-US" style="color: rgb(51, 51, 51); font-family: 微软雅黑, sans-serif; font-size: 10.5pt;">3</span><font color="#333333" face="微软雅黑, sans-serif"><span style="font-size: 10.5pt;">至</span></font><span lang="EN-US" style="color: rgb(51, 51, 51); font-family: 微软雅黑, sans-serif; font-size: 10.5pt;">4</span><font color="#333333" face="微软雅黑, sans-serif"><span style="font-size: 10.5pt;">层。与我们通常在声音编辑阶段以工艺或属性为依据将音效类素材分为</span></font><span lang="EN-US" style="color: rgb(51, 51, 51); font-family: 微软雅黑, sans-serif; font-size: 10.5pt;">Foley</span><font color="#333333" face="微软雅黑, sans-serif"><span style="font-size: 10.5pt;">、</span></font><span lang="EN-US" style="color: rgb(51, 51, 51); font-family: 微软雅黑, sans-serif; font-size: 10.5pt;">EFX</span><font color="#333333" face="微软雅黑, sans-serif"><span style="font-size: 10.5pt;">、</span></font><span lang="EN-US" style="color: rgb(51, 51, 51); font-family: 微软雅黑, sans-serif; font-size: 10.5pt;">SFX</span><font color="#333333" face="微软雅黑, sans-serif"><span style="font-size: 10.5pt;">、</span></font><span lang="EN-US" style="color: rgb(51, 51, 51); font-family: 微软雅黑, sans-serif; font-size: 10.5pt;">BG</span><font color="#333333" face="微软雅黑, sans-serif"><span style="font-size: 10.5pt;">等几类,并在音轨排列布局上加以区分的形式不同的是,将</span></font><span lang="EN-US" style="color: rgb(51, 51, 51); font-family: 微软雅黑, sans-serif; font-size: 10.5pt;">EFX</span><font color="#333333" face="微软雅黑, sans-serif"><span style="font-size: 10.5pt;">(通常不包含</span></font><span lang="EN-US" style="color: rgb(51, 51, 51); font-family: 微软雅黑, sans-serif; font-size: 10.5pt;">BG</span><font color="#333333" face="微软雅黑, sans-serif"><span style="font-size: 10.5pt;">)细分为</span></font><span lang="EN-US" style="color: rgb(51, 51, 51); font-family: 微软雅黑, sans-serif; font-size: 10.5pt;">AFX</span><font color="#333333" face="微软雅黑, sans-serif"><span style="font-size: 10.5pt;">、</span></font><span lang="EN-US" style="color: rgb(51, 51, 51); font-family: 微软雅黑, sans-serif; font-size: 10.5pt;">BFX</span><font color="#333333" face="微软雅黑, sans-serif"><span style="font-size: 10.5pt;">、</span></font><span lang="EN-US" style="color: rgb(51, 51, 51); font-family: 微软雅黑, sans-serif; font-size: 10.5pt;">CFX</span><font color="#333333" face="微软雅黑, sans-serif"><span style="font-size: 10.5pt;">等几层是专门为电影终混时混录师手上的工作提供便利,分了</span></font><span lang="EN-US" style="color: rgb(51, 51, 51); font-family: 微软雅黑, sans-serif; font-size: 10.5pt;">ABCD</span><font color="#333333" face="微软雅黑, sans-serif"><span style="font-size: 10.5pt;">即意味着有</span></font><span lang="EN-US" style="color: rgb(51, 51, 51); font-family: 微软雅黑, sans-serif; font-size: 10.5pt;">4</span><font color="#333333" face="微软雅黑, sans-serif"><span style="font-size: 10.5pt;">组母线输出将预混声底分别送上调音台,混录师手上就有</span></font><span lang="EN-US" style="color: rgb(51, 51, 51); font-family: 微软雅黑, sans-serif; font-size: 10.5pt;">ABCD 4</span><font color="#333333" face="微软雅黑, sans-serif"><span style="font-size: 10.5pt;">个(或</span></font><span lang="EN-US" style="color: rgb(51, 51, 51); font-family: 微软雅黑, sans-serif; font-size: 10.5pt;">4</span><font color="#333333" face="微软雅黑, sans-serif"><span style="font-size: 10.5pt;">组)推子可以支配。</span></font><span lang="EN-US" style="color: rgb(51, 51, 51); font-family: 微软雅黑, sans-serif; font-size: 10.5pt;"><br>
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#8 14-3-24 10:37
<p class="MsoNormal" align="left" style="line-height: 15.75pt;"><span style="mso-bidi-font-size:10.5pt;font-family:
&quot;微软雅黑&quot;,&quot;sans-serif&quot;;mso-bidi-font-family:Helvetica;color:#333333;mso-font-kerning:
0pt">一般情况下,<span lang="EN-US">AFX</span>通常包含画面中角色的手脚动作直接发声的音效,如开门、关门、拳打脚踢、按电钮、拧龙头等;<span lang="EN-US">BFX</span>则是<span lang="EN-US">AFX</span>所连带的某些细节或质感,如门轴的吱吱嘎嘎、拳脚生风的细节,以及门铃、电话铃、警报器等人的手脚无法直接发出的声音;<span lang="EN-US">CFX</span>通常专门包含各类交通工具或机器设备所发出的基础的引擎声;<span lang="EN-US">DFX</span>则是<span lang="EN-US">CFX</span>连带的某些细节或质感,如轮胎与路面的质感,高速行驶的风声,车船飞机的部件震动细节等。<span lang="EN-US"><br>
<br>
</span>需要说明的是,这些所谓的<span lang="EN-US">AFX</span>、<span lang="EN-US">BFX</span>、<span lang="EN-US">CFX</span>等并没有太确切的定义,只是好莱坞同行工作中约定俗成的一种习惯性处理方式,所以划分并非十分固定和绝对,甚至随着镜头切换随时变化。比如在<span lang="EN-US">The Sound of Filght</span>声音制作特辑所展现的坠机段落的很多镜头中,画面中的核心其实是飞机而不是演员,这时最基础的喷气发动机引擎声就要算是<span lang="EN-US">AFX</span>;机舱内的各种震颤和抖动的细节声以及警报器蜂鸣声则是<span lang="EN-US">BFX</span>;飞机脱落部件的掠过及碰撞大概就是<span lang="EN-US">CFX</span>了。此外,这些<span lang="EN-US">ABCD</span>的划分一般都是在电影预混阶段,由<span lang="EN-US">Sound Editor Supervisor</span>(此职位一般都由<span lang="EN-US">Sound
Designer</span>亲自挂帅)指挥影片的<span lang="EN-US">Sound Effects Editor</span>根据每一段画面内容及混录师们的偏好和需要,对编辑好的<span lang="EN-US">EFX</span>类素材进行筛选,并逐层逐项做好一份份预混声带,为影片的终混打好基础。</span><span lang="EN-US" style="font-family: Helvetica, sans-serif;"><o:p></o:p></span></p>
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#9 14-3-24 10:58
游戏领域则完全是另外一回事。毕竟它是一种交互式媒体,区别于传统媒体的最大不同就是非线性。玩家在游戏中所有的听觉体验完全取决于玩家自身的行为,这就意味着程序介入机制的建立。那么对于整个声音的分类应该是基于功能性而不是设计性的(换句话说,游戏策划的理解是设计性的。而职业的声音设计师应该做出功能性的分类)这样对于programm也好,sound designer也好就整个项目的把控起到决定性的作用。<div><br></div><div><br></div>

[ 本帖最后由 暴雨将至 于 14-3-24 11:14 编辑 ]
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#10 14-3-24 11:02
<p class="MsoNormal" align="left" style="line-height: 15.75pt;"><span style="font-family: 宋体;">这里大致罗列个一二,对比影视分类可见一斑:</span><span lang="EN-US" style="font-family: Helvetica, sans-serif;"><o:p></o:p></span></p><p class="MsoNormal" align="left" style="line-height: 15.75pt;"><span style="font-family: 宋体;"><br></span></p><p class="MsoNormal" style="margin-left:36.0pt;text-indent:-18.0pt;mso-list:l8 level1 lfo1;
mso-layout-grid-align:none;text-autospace:none"><!--[if !supportLists]--><b><span lang="EN-US" style="font-size:9.0pt;
font-family:" 微软雅黑","sans-serif";mso-bidi-font-family:微软雅黑"="">1.<span style="font-weight: normal; font-size: 7pt; line-height: normal; font-family: 'Times New Roman';">&nbsp;&nbsp;&nbsp;&nbsp;
</span></span></b><!--[endif]--><b><span lang="EN-US" style="font-size:9.0pt;font-family:" 微软雅黑","sans-serif";mso-bidi-font-family:="" 宋体"="">Ambience<o:p></o:p></span></b></p><p class="MsoNormal" style="margin-left:54.0pt;text-indent:-18.0pt;mso-list:l2 level1 lfo2;
mso-layout-grid-align:none;text-autospace:none"><!--[if !supportLists]--><span lang="EN-US" style="font-size:9.0pt;font-family:" 微软雅黑","sans-serif";mso-bidi-font-family:="" 微软雅黑"="">1)<span style="font-size: 7pt; line-height: normal; font-family: 'Times New Roman';">&nbsp;&nbsp;&nbsp;&nbsp;
</span></span><!--[endif]--><span lang="EN-US" style="font-size:9.0pt;
font-family:" 微软雅黑","sans-serif";mso-bidi-font-family:宋体"="">ambience 2D<o:p></o:p></span></p><p class="MsoNormal" style="margin-left:54.0pt;text-indent:-18.0pt;mso-list:l2 level1 lfo2;
mso-layout-grid-align:none;text-autospace:none"><!--[if !supportLists]--><span lang="EN-US" style="font-size:9.0pt;font-family:" 微软雅黑","sans-serif";mso-bidi-font-family:="" 微软雅黑"="">2)<span style="font-size: 7pt; line-height: normal; font-family: 'Times New Roman';">&nbsp;&nbsp;&nbsp;&nbsp;
</span></span><!--[endif]--><span lang="EN-US" style="font-size:9.0pt;
font-family:" 微软雅黑","sans-serif";mso-bidi-font-family:宋体"="">ambience 3D<o:p></o:p></span></p><p class="MsoNormal" style="margin-left:54.0pt;text-indent:-18.0pt;mso-list:l2 level1 lfo2;
mso-layout-grid-align:none;text-autospace:none"><!--[if !supportLists]--><span lang="EN-US" style="font-size:9.0pt;font-family:" 微软雅黑","sans-serif";mso-bidi-font-family:="" 微软雅黑"="">3)<span style="font-size: 7pt; line-height: normal; font-family: 'Times New Roman';">&nbsp;&nbsp;&nbsp;&nbsp;
</span></span><!--[endif]--><span lang="EN-US" style="font-size:9.0pt;
font-family:" 微软雅黑","sans-serif";mso-bidi-font-family:宋体"="">streaming</span><span style="font-size:9.0pt;font-family:" 微软雅黑","sans-serif""="">流数据</span><span lang="EN-US" style="font-size:9.0pt;font-family:" 微软雅黑","sans-serif";mso-bidi-font-family:="" 宋体"=""><o:p></o:p></span></p><p class="MsoNormal" style="margin-left:54.0pt;mso-layout-grid-align:none;
text-autospace:none"><span lang="EN-US" style="font-size:9.0pt;font-family:" 微软雅黑","sans-serif";="" mso-bidi-font-family:宋体"="">&nbsp;</span></p><p class="MsoNormal" style="margin-left:36.0pt;text-indent:-18.0pt;mso-list:l8 level1 lfo1;
mso-layout-grid-align:none;text-autospace:none"><!--[if !supportLists]--><b><span lang="EN-US" style="font-size:9.0pt;
font-family:" 微软雅黑","sans-serif";mso-bidi-font-family:微软雅黑"="">2.<span style="font-weight: normal; font-size: 7pt; line-height: normal; font-family: 'Times New Roman';">&nbsp;&nbsp;&nbsp;&nbsp;
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mso-layout-grid-align:none;text-autospace:none"><!--[if !supportLists]--><span lang="EN-US" style="font-size:9.0pt;font-family:" 微软雅黑","sans-serif";mso-bidi-font-family:="" 微软雅黑"="">1)<span style="font-size: 7pt; line-height: normal; font-family: 'Times New Roman';">&nbsp;&nbsp;&nbsp;&nbsp;
</span></span><!--[endif]--><span lang="EN-US" style="font-size:9.0pt;
font-family:" 微软雅黑","sans-serif";mso-bidi-font-family:宋体"="">animation&nbsp;</span></p><p class="MsoNormal" style="margin-left:54.0pt;text-indent:-18.0pt;mso-list:l9 level1 lfo3;
mso-layout-grid-align:none;text-autospace:none"><!--[if !supportLists]--><span lang="EN-US" style="font-size:9.0pt;font-family:" 微软雅黑","sans-serif";mso-bidi-font-family:="" 微软雅黑"="">2)<span style="font-size: 7pt; line-height: normal; font-family: 'Times New Roman';">&nbsp;&nbsp;&nbsp;&nbsp;
</span></span><!--[endif]--><span lang="EN-US" style="font-size:9.0pt;
font-family:" 微软雅黑","sans-serif";mso-bidi-font-family:宋体"="">AI<o:p></o:p></span></p><p class="MsoNormal" style="margin-left:54.0pt;text-indent:-18.0pt;mso-list:l9 level1 lfo3;
mso-layout-grid-align:none;text-autospace:none"><!--[if !supportLists]--><span lang="EN-US" style="font-size:9.0pt;font-family:" 微软雅黑","sans-serif";mso-bidi-font-family:="" 微软雅黑"="">3)<span style="font-size: 7pt; line-height: normal; font-family: 'Times New Roman';">&nbsp;&nbsp;&nbsp;&nbsp;
</span></span><!--[endif]--><span lang="EN-US" style="font-size:9.0pt;
font-family:" 微软雅黑","sans-serif";mso-bidi-font-family:宋体"="">Coding&nbsp;</span></p><p class="MsoNormal" style="margin-left:54.0pt;mso-layout-grid-align:none;
text-autospace:none"><span lang="EN-US" style="font-size:9.0pt;font-family:" 微软雅黑","sans-serif";="" mso-bidi-font-family:宋体"="">&nbsp;</span></p><p class="MsoNormal" style="margin-left:36.0pt;text-indent:-18.0pt;mso-list:l8 level1 lfo1;
mso-layout-grid-align:none;text-autospace:none"><br></p>

[ 本帖最后由 暴雨将至 于 14-3-24 11:14 编辑 ]
观众反应

343
#11 14-3-24 11:03
<p class="MsoNormal" style="margin-left: 36pt; line-height: 21px; text-indent: -18pt;"><b><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">3.<span style="line-height: normal; font-weight: normal; font-size: 7pt; font-family: 'Times New Roman';">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span></span></b><b><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">Weapons &amp; Objects&nbsp;</span></b></p><p class="MsoNormal" style="margin-left: 54pt; line-height: 21px; text-indent: -18pt;"><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">1)<span style="line-height: normal; font-size: 7pt; font-family: 'Times New Roman';">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span></span><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">used by hands<o:p></o:p></span></p><p class="MsoNormal" style="margin-left: 54pt; line-height: 21px; text-indent: -18pt;"><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">2)<span style="line-height: normal; font-size: 7pt; font-family: 'Times New Roman';">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span></span><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">used by coding<o:p></o:p></span></p><p class="MsoNormal" style="margin-left: 54pt; line-height: 21px; text-indent: -18pt;"><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">3)<span style="line-height: normal; font-size: 7pt; font-family: 'Times New Roman';">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span></span><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">used by NPC<o:p></o:p></span></p><p class="MsoNormal" style="margin-left: 54pt; line-height: 21px;"><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">&nbsp;</span></p><p class="MsoNormal" style="margin-left: 36pt; line-height: 21px; text-indent: -18pt;"><b><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">4.<span style="line-height: normal; font-weight: normal; font-size: 7pt; font-family: 'Times New Roman';">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span></span></b><b><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">textures(包含一定的逻辑判定)<o:p></o:p></span></b></p><p class="MsoNormal" style="margin-left: 54pt; line-height: 21px; text-indent: -18pt;"><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">1)<span style="line-height: normal; font-size: 7pt; font-family: 'Times New Roman';">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span></span><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">footsteps<o:p></o:p></span></p><p class="MsoNormal" style="margin-left: 54pt; line-height: 21px; text-indent: -18pt;"><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">2)<span style="line-height: normal; font-size: 7pt; font-family: 'Times New Roman';">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span></span><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">impacts &amp; bodyfall<o:p></o:p></span></p><p class="MsoNormal" style="margin-left: 54pt; line-height: 21px;"><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">&nbsp;</span></p><p class="MsoNormal" style="margin-left: 36pt; line-height: 21px; text-indent: -18pt;"><b><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">5.<span style="line-height: normal; font-weight: normal; font-size: 7pt; font-family: 'Times New Roman';">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span></span></b><b><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">SFX&nbsp;</span></b><b><span style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">特效<span lang="EN-US"><o:p></o:p></span></span></b></p><p class="MsoNormal" style="margin-left: 54pt; line-height: 21px; text-indent: -18pt;"><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">1)<span style="line-height: normal; font-size: 7pt; font-family: 'Times New Roman';">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span></span><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">1-shot SFX<o:p></o:p></span></p><p class="MsoNormal" style="margin-left: 54pt; line-height: 21px; text-indent: -18pt;"><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">2)<span style="line-height: normal; font-size: 7pt; font-family: 'Times New Roman';">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span></span><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">sequenced SFX&nbsp;</span><span style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">序列(有一定逻辑的播放机制<span lang="EN-US">&amp;loop</span>)<span lang="EN-US"><o:p></o:p></span></span></p><p class="MsoNormal" style="margin-left: 54pt; line-height: 21px; text-indent: -18pt;"><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">3)<span style="line-height: normal; font-size: 7pt; font-family: 'Times New Roman';">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span></span><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">special sound FX&nbsp;</span></p><p class="MsoNormal" style="margin-left: 54pt; line-height: 21px;"><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">&nbsp;</span></p><p class="MsoNormal" style="margin-left: 36pt; line-height: 21px; text-indent: -18pt;"><br></p>
观众反应

343
#12 14-3-24 11:04
&nbsp; &nbsp; &nbsp;&nbsp;<b style="text-indent: -18pt;"><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">6.<span style="line-height: normal; font-weight: normal; font-size: 7pt; font-family: 'Times New Roman';">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span></span></b><b style="text-indent: -18pt;"><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">VOX</span></b><p class="MsoNormal" style="margin-left: 54pt; line-height: 21px; text-indent: -18pt;"><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">1)<span style="line-height: normal; font-size: 7pt; font-family: 'Times New Roman';">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span></span><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">Streaming vox, conversation&nbsp;</span></p><p class="MsoNormal" style="margin-left: 54pt; line-height: 21px; text-indent: -18pt;"><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">2)<span style="line-height: normal; font-size: 7pt; font-family: 'Times New Roman';">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span></span><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">Interactive Dialogue</span></p><p class="MsoNormal" style="margin-left: 54pt; line-height: 21px; text-indent: -18pt;"><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">3)<span style="line-height: normal; font-size: 7pt; font-family: 'Times New Roman';">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span></span><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">Shout-vox (嘿、哈、吼、呀)</span></p><p class="MsoNormal" style="margin-left: 54pt; line-height: 21px;"><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">&nbsp;</span></p><p class="MsoNormal" style="margin-left: 36pt; line-height: 21px; text-indent: -18pt;"><b><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">7.<span style="line-height: normal; font-weight: normal; font-size: 7pt; font-family: 'Times New Roman';">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span></span></b><b><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">Music<o:p></o:p></span></b></p><p class="MsoNormal" style="margin-left: 54pt; line-height: 21px; text-indent: -18pt;"><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">1)<span style="line-height: normal; font-size: 7pt; font-family: 'Times New Roman';">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span></span><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">jingle<o:p></o:p></span></p><p class="MsoNormal" style="margin-left: 54pt; line-height: 21px; text-indent: -18pt;"><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">2)<span style="line-height: normal; font-size: 7pt; font-family: 'Times New Roman';">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span></span><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">BGM (Static, Playlist) bakgrandmusic<o:p></o:p></span></p><p class="MsoNormal" style="margin-left: 54pt; line-height: 21px; text-indent: -18pt;"><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">3)<span style="line-height: normal; font-size: 7pt; font-family: 'Times New Roman';">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span></span><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">Interactive BGM (AI)<o:p></o:p></span></p><p class="MsoNormal" style="margin-left: 36pt; line-height: 21px; text-indent: -18pt;"><br></p>
观众反应

343
#13 14-3-24 11:05
<p class="MsoNormal" style="margin-left: 36pt; line-height: 21px; text-indent: -18pt;"><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">8.<span style="line-height: normal; font-size: 7pt; font-family: 'Times New Roman';">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span></span><b><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">Realtime cut scene</span></b><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">&nbsp;(RTC, real-time cinematic)<o:p></o:p></span></p><p class="MsoNormal" style="margin-left: 54pt; line-height: 21px; text-indent: -18pt;"><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">1)<span style="line-height: normal; font-size: 7pt; font-family: 'Times New Roman';">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span></span><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">pre-rendered soundtrack<o:p></o:p></span></p><p class="MsoNormal" style="margin-left: 54pt; line-height: 21px; text-indent: -18pt;"><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">2)<span style="line-height: normal; font-size: 7pt; font-family: 'Times New Roman';">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span></span><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">realtime soundtrack<o:p></o:p></span></p><p class="MsoNormal" style="margin-left: 54pt; line-height: 21px;"><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">&nbsp;</span></p><p class="MsoNormal" style="margin-left: 36pt; line-height: 21px; text-indent: -18pt;"><b><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">9.<span style="line-height: normal; font-weight: normal; font-size: 7pt; font-family: 'Times New Roman';">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span></span></b><b><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">UI<o:p></o:p></span></b></p><p class="MsoNormal" style="margin-left: 54pt; line-height: 21px; text-indent: -18pt;"><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">1)<span style="line-height: normal; font-size: 7pt; font-family: 'Times New Roman';">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span></span><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">main menu (primary UI)<o:p></o:p></span></p><p class="MsoNormal" style="margin-left: 54pt; line-height: 21px; text-indent: -18pt;"><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">2)<span style="line-height: normal; font-size: 7pt; font-family: 'Times New Roman';">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span></span><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">in-game UI<o:p></o:p></span></p><p class="MsoNormal" style="margin-left: 54pt; line-height: 21px;"><span lang="EN-US" style="font-size: 9pt; font-family: 微软雅黑, sans-serif;">&nbsp;</span></p><p class="MsoNormal" style="margin-left: 36pt; line-height: 21px; text-indent: -18pt;"><br></p>
观众反应

343
#14 14-3-24 11:05
10.   DSP Effects
1)     realtime DSP
2)     pre-rendered DSP
观众反应

591
#15 14-3-24 18:04

回复 暴雨将至 在 #14 的 pid=4146748 的贴子

谢谢老师详细的解释
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