原帖由 <i>compusic</i> 于 08-1-6 13:30 发表 <a href="http://www.audiobar.net/redirect.php?goto=findpost&pid=1810366&ptid=212755" target="_blank"><img src="http://www.audiobar.net/images/common/back.gif" border="0" onload="if(this.width>screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onmouseover="if(this.width>screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {return true;} else {window.open('http://www.audiobar.net/images/common/back.gif');}" onmousewheel="return imgzoom(this);" alt="" /></a><br />
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呵呵,原白皮书初看给人感觉是参数很可怕,可仔细看它还是把自己的不足列出来了,只不过是小字体,而且不在正文(提示,线索就在上面那句话找<img src="images/smilies/lol.gif" smilieid="12" border="0" alt="" /> ),还有其他的弱点(相对与其他的32BIT浮点的DAW),它也没有正面 ...
原帖由 Giant_Pandas 于 2008-1-6 14:14 发表
我在上面没有来谈fixed point和浮点的区别,主要是因为hd是48bit fixed point,和32bit 浮点在位数上不是一个等级。但如果单纯比较fixed point和floating point的话,也是fixed point适合音频。请看rane的白 ...
), 真的以为他那个48BIT很神奇.原帖由 <i>compusic</i> 于 08-1-6 20:02 发表 <a href="http://www.audiobar.net/redirect.php?goto=findpost&pid=1810807&ptid=212755" target="_blank"><img src="http://www.audiobar.net/images/common/back.gif" border="0" onload="if(this.width>screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onmouseover="if(this.width>screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {return true;} else {window.open('http://www.audiobar.net/images/common/back.gif');}" onmousewheel="return imgzoom(this);" alt="" /></a><br />
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我指的不是定点浮点哪个好的问题,也不是指32BIT浮点远不是48BIT定点的级别,而是说DIGIDESIGN只挑好的说.<img src="images/smilies/titter.gif" smilieid="9" border="0" alt="" /> <br />
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这样说吧,某些DAW的32BIT浮电是全程的, 既进入软件后,不管怎样处理,混合都是32BIT浮电精度 ...
) 而全程32BIT浮点的DAW不存在这个问题。