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SIX DIFFERENT ALGORITHMS(六种不同演算法)
Natural (XXS>XTREM): 自然演算法,从原来的版本衍生出来的自然演算法提供顺滑和自然的声响。
Formerly conceived for the original EAReverb, this algorithm provides smooth and natural results by avoiding metallic artefacts and by offering an adjustable level of subtle randomness in the late reverb.
Bright: 明亮演算法,如同在水中加入二氧化碳,使高频冒泡似的欢腾,洋溢。
Compared to “Natural”, using Bright is like adding carbon dioxide to source water.
Just consider high frequencies as bubbles and you will get the idea of what can be obtained from this algorithm.
Alu Box: 铝箱演算法,提供金属般的混响,犹如置身在一个航天舱或金属体中。
This one provides a tamed and metallic sounding reverb as what you might expect from a spacecraft or an empty metal tank.
Auditorium: 会堂演算法,是对 EAReverb 第一版核心算法的扩展,声响范围从自然到人工效果。
Auditorium is the most extended version of the original EAReverb core algorithm. It offers a wide range of possibilities from natural to artificial results. It features “bright” and (perceived) “distance” parameters.
Plate: 板演算法,特点亮丽,经典高质量的混响单元的可调整参数,从单声道到立体声的算法,
A mono to stereo algorithm featuring bright and modulated characteristics of some classic high quality reverb units.
Reverse: 反转演算法,一个可同步的反转演算法,根据特别需求,提供“呼”的声音效果。
A synchronisable reverse algorithm that provides the “whoosh” effect some are in quest of.