PC 不能用S800 和3DVD1000 可以用装黑苹果改BIOS方法不知道行不行谁做个小白
PC 不能用S800 和3DVD1000 可以用装黑苹果改BIOS方法不知道行不行
HPET 听说这个是能解决cpu电源管理的
Device (HPET)
{
Name (_HID, EisaId ("PNP0103"))
Name (_CID, EisaId ("PNP0C01"))
Name (BUF0, ResourceTemplate ()
{
IRQNoFlags () //就是加入这四行的东西
{0} //
IRQNoFlags () //
{8} //
Memory32Fixed (ReadOnly,
0xFED00000, // Address Base
0x00000400, // Address Length
)
})
Method (_STA, 0, NotSerialized)
{
..................................//此处略
}
Method (_CRS, 0, Serialized)
{
.................................... // 此处略
}
}
7 Y8 r2 N" h: g( S5 G3 Z比特网论坛复制代码
3 h/ [4 u1 B7 R: ]( ybbs.chinabyte.com至于_WAK里面的两个Return(zero),我的dsdt里面自带了。+ n" k$ [/ N4 r6 Q1 U' Q
, Z5 q, x6 D1 s# X c) b显卡的GFX0加入PEGP里面
Device (PEGP)
{
Name (_ADR, 0x00010000)
Device (GFX0)
{
Name (_ADR, Zero)
Name (_SUN, One)
Method (_DSM, 4, NotSerialized)
{
Store (Package (0x1C)
{
"AAPL,slot-name",
Buffer (0x0D)
{
"PCI-E Slot-1"
},
"@0,compatible",
Buffer (0x0B)
{
"NVDA,NVMac"
},
"@0,device_type",
Buffer (0x08)
{
"display"
},
"@0,name",
Buffer (0x0F)
{
"NVDA,Display-A"
},
"@1,compatible",
Buffer (0x0B)
{
"NVDA,NVMac"
},
"@1,device_type",
Buffer (0x08)
{
"display"
},
"@1,name",
Buffer (0x0F)
{
"NVDA,Display-B"
},
"NVCAP",
Buffer (0x18)
{
/* 0000 */ 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00,
/* 0008 */ 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07,
/* 0010 */ 0x00, 0x00, 0x00, 0x00
},
"NVPM",
Buffer (0x20)
{
/* 0000 */ 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
/* 0008 */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
/* 0010 */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
/* 0018 */ 0x00, 0x00, 0x00, 0x00
},
"VRAM,totalsize",
Buffer (0x04)
{
0x00, 0x00, 0x00, 0x10 //这里0x10代表256M显存,0x20代表512M
},
"device_type",
Buffer (0x0D)
{
"NVDA,GeForce"
},
"model",
Buffer (0x1F) // 0x1F代表了"Nvidia GeForce 9300M GS 256 MB"的字数,一般按字数+空格+1然后在转16进制,Buffer的用法基本相同
{
"Nvidia GeForce 9300M GS 256 MB"
},
"rom-revision",
Buffer (0x21)
{
"DSDT ROM v1.0 by Echo #OS x86_64"
},
"reg",
Buffer (0x78)
{
/* 0000 */ 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
/* 0008 */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
/* 0010 */ 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x01, 0x02,
/* 0018 */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
/* 0020 */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01,
/* 0028 */ 0x14, 0x00, 0x01, 0x42, 0x00, 0x00, 0x00, 0x00,
/* 0030 */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
/* 0038 */ 0x00, 0x00, 0x00, 0x10, 0x1C, 0x00, 0x01, 0x02,
/* 0040 */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
/* 0048 */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02,
/* 0050 */ 0x24, 0x00, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00,
/* 0058 */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
/* 0060 */ 0x80, 0x00, 0x00, 0x00, 0x30, 0x00, 0x01, 0x02,
/* 0068 */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
/* 0070 */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00
}
}, Local0)
DTGP (Arg0, Arg1, Arg2, Arg3, RefOf (Local0))
Return (Local0)
}
Device (VGA)
{
.......................... //此处略
}
Method (_PRT, 0, NotSerialized)
{
...........................//此处略
}
}
}