COMB FILTERS
The Comb Filters can be selected and displayed by pressing the Combs button. Comb Filters create the early first reflections of the chamber. Using a single Comb Filter can create typical echo delay effects. It usually takes three or more to begin creating the many interactive reflections that simulate natural room ambience.
我們可以按 COMB FILTERS 的鍵來顯示它的參數, COMB FILTER 用來製造出房間的早期反射。使用一個 COMB FILTER 能夠建出簡單的 ECHO DELAY (延遲效果)。一般情況我們會用3個或以上來做多個互交反射效果, 以模擬房間的自然混響。
The Delay setting of each Comb Filter determines the time to the first reflection of that filter. Larger Delay settings simulate larger rooms.
它的 DELAY 設置決定該 COMB FILTER 的第一個反射時間, 數值越大, 所模擬的房間也越大。
The Feedback setting determines the liveness of the room. Larger values cause the first reflection to continue echoing on for a longer length of time.
Feedback 是決定房間的特性, 如不同物料所影響到的聲音, 數值越大, 延遲的聲音時間也會較長。
The Frequency response setting also plays an important role in simulating the room liveness by controlling how fast the high frequencies decay. Higher values dampen the feedback, rolling off the high frequencies faster.
Frequency response (頻率反應)設置 對房間特性也佔非常重要的角色, 它控制著高頻的衰減時間, 數值越高, 高頻衰減也越快。
Each Comb Filter assigned will be displayed as a vertical line in the display window. The height of the line represents its feedback strength, and the position of the line represents its delay time. Longer times move the position to the right.
每一個 COMB FILTER 會顯示為垂直線, 它的高度代表 FEEBACK 的強度; 所在位置為 DELAY (延遲) 時間, 越靠右邊, 延遲時間越長。
Most lines will be green, but one will be red. The red line is the currently selected and active Comb Filter and the slider controls will reflect its settings. The Previous and Next buttons can be used, as well as the left and right arrow keys, to select a different Comb Filter as the active one. You may then adjust the sliders to change the response of that filter and the overall response of the chamber.
我們會看到 comb filters 的線大多以綠色顯示, 紅色的線表示我們可以編輯它, 按鈕 previous 可選前一個 (向左方) comb filter修改, 按鈕 " Next" 則選 下一個 (向右方) comb filter 來編輯, 也可用鍵盤左右箭頭來控制。
You may add a new filter using the Add button, or delete an existing one using the Delete button. Keep in mind that the more filters added, the smoother the overall chamber can become, but the more intensive the demands are on the CPU.
我們可以用 " Add " 鍵 加入新的 comb filter 或 " Delete" 鍵來刪除每一個 comb filter. 記著, 越多comb filter加載, 混響聲音也會變得越順滑 . 但 CPU資源消耗也隨之增加 (這說明書最後更新應該是 2002年... )
"Revert"是 取消上一步對 COMB FILTER 或 ALLPASS FILTER 的參數。
When positioning Comb Filters, try to keep the Delay times at random intervals such that there are no even multiples of delays that can directly overlap creating peaks and valleys in the overall chamber response (unless of course that is your intent). In other words placing, one filter at .0100s and the next at .0200s could cause unwanted peaks and valleys in the chamber. Try moving one to .0197s.
當選擇多個COMB FILTER 位置時 (也就是 DELAY 時間), 除非是故意, 應該以不規則方式, 因而重疊或以整倍數時間, 會弄致產生不必要的過大或過小混響聲。 假設相距時間是 0.0100秒 和 0.200秒, 我們最少也要把0.200秒調為 0.0197秒。
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本帖最后由 himhui 于 08-1-24 22:26 编辑 ]
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